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Hi, when I open the game it came up with this message:

Error [PassageDone]: <<AllClues>>: error within widget code (Error: <<if>>: bad conditional expression in <<if>> clause: Cannot read properties of undefined (reading 'Checked')).


I was still able to play the game, but thought you'd want to know about that. The game is very intriguing and the underlying occult horror kept me enrapt. I mean, I died at the end of chapter 6 but no regrets there as it seemed like a fitting end for my character.

Hi!

Just to double check, was the game opened on an ongoing playthrough (started before the last update from Sunday 8-June)? If so, yeah, that's because the new update introduced a variable (for the Achievements), and broke old saves. Just click Restart Game in the Restart/New Game popup, and that'll fix it.
If your game was started after Sunday 8-June, could you send me your save file of that playthrough (either Discord/email)? Because that shouldn't be popping up.

Glad you enjoyed the game regardless!

My apologies, I was being a dingus. It was a save from before and I hadn't noticed the new devlog mentioning the need for a new save. My mistake entirely but thank you for clarifying that!

No worries at all! I'd rather hear about all the bugs, in case I actually did something wrong!
That's a relief nonetheless!!