Hey, thank you for playing! So awesome to see HOME being played in Brazil!
Yes, it's designed to be "hard" game: you may lose a lot of locations and mechs by the end of Front 3. You can't lose all locations in Front 1, so that might have been a rules mixup. Each player starts with 5 locations in their home (so 3 players = 15 locations) and at worst, each player may lose their mech and 2 locations after Front 1.
As to why it's designed to be hard: a core question of the game is "how do you continue to fight after terrible loss?" Losing all your locations after Front 3 isn't losing the game; it's asking you to imagine what your home and people are like in that terrible fate. Are the previous Mechs and Pilots considered brave heroes, or weak soldier who couldn't save your home?
Hope that helps, and just reach out if I can provide any more rules clarification for you!