No, I insist, YOU'RE A asshole
🔥 HOT: Profile/bismuth - Uncensored 2025
Bismuth_083
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Though I do want to make clear that I find games like No Mercy not ok and that the people who made it should probably have the tip of their penis papercutted and that it is very refflective of the hostility that women have to face both online and in real life today.
However, from what i've seen, it has been greatly blown out of proportion.
And even if it was just as horrible as people were saying, nuking the entire adult game genre for a few sick fucks seem excessive to me.
Moreover, claiming that companies like Mastercard or Visa are endorsing these games by hosting monetary transactions for them and are thus benefiting from it, even though it maybe represents one pico-percent of their yearly income is disingenuous and unrealistic.
I don't want to pull a perfect-world-falacy here but the answer to me seems to "just" be harder moderation if we don't want games like this, though that would require companies like Steam to actually give a fuck about their consumers...

Although I am not an NSFW game consumer (not yet at least ;)),this makes a very valid argument, especially the part about NSFW games funding other, SFW projects. Even though it's not a game, it reminded me of the story of Nagatoro-san; the mangaka started initially drawing doujinshi, and then switshed to more SFW stuff, even if Nagatoro-san is still on the edgier side of things, and look at it! It's become a very well known and respected (maybe) manga and even got itself an anime adaptation.
Even if some poeple go too far, I trust the NSFW game community and the porn connaisseurs to self-regulate themselves, and create a healthy and welcoming ecosystem.
I think that taking away this launch pad for creators and home for consumers, is a net negative for the online community as a whole.
I'm on web and this was on endless, I kept the package overnightn in the shed for just one night, whit no stamps on it.
I must have weighed the package when I got it initially, but I don't remember the value, when I wheighed it for shipping the day after, it actually showed 0 grams, and yes I made sure it was on the scale, not next to it, not behind it but perfectly on the scale. I also put it back in the shed and then took it back out to make sure, without any change.
Since it was less than 10 grams, I put a 50 cent stamp on it and send it on it's way.
That's it, I wish KAN-Post good luck in fixing this issue
For now the game is still quite unstable, I have seen other people talk about it already, but I think the game is very promising,I like the Inscryption x Gamblers & Degenerates esthetic and ambiance quite a bit and am curious to see what gets added in future updates.
Other than that, I could only ever use one joker, and the game froze and soft locked after a while. what's more, the encounters didn't disappear or get crossed out after I went to them and I couldn't drag the card to the desired location.(I played the web version)
Good job and good luck to the dev.

Thank you for the reply and I understand the difficulties of trying to adapt a game like this to web.
I use a Chromebook (yes, I know), wich means I am unable to download games (I could but I would have to put my laptop into dev mode and sell my soul to google or something like that) so I will just wait and see if the web version improves.
But thanks for the work and good luck!
I have seen other people talking about it but the web version is absolutely unplayable, for me, basically 5 fps the whole time. It's kinda nutty I'm on a portable PC but it's not some 2009 potato.
It's a real shame because the game looks really fun but if it plays like this, maybe there shouldn't be a web version, it looks like a fully fleshed out game, I'm sure it would be popular without a broken web version.
Holy shit, the fucking cpu is ACTUALLY in my walls, he is predicting my mooves like he's fucking Dexter!!!
Anyway, good game, very original, only problem I personally have is that I find the commands very unresponsive; I have to destroy my keybord for anything to happen, but maybe it works great on pad.
Good game.
Had a lot of fun playing, it's like slay the spire but with a crippling addiction, yepee! only kidding of course, it's a great idea, very creative.
it is difficult to give commentary on a game that is still in its infancy, because everything is obvious; more items, more trinkets, more synergies, more enemies, more of everything basically, that is an easy conclusion to come to, but i'm sure the devs are working hard to make it a more complete experience, so i'm gonna keep a good eye on this little game.
good job and good luck devs.
p.s: the web version worked great for me

Well, if my seat on Lucifer's train wasn't already booked, it certainly is now... The goonery must cease!!
But more seriously, it is a pretty fun game, I enjoyed the references to the SCP foundation, the Mandela catalogue, dead by daylight and others, good art too! The only possible problem I might have with it is the translation, of course, I understand that english is not the dev's first language, so it is to be expected.





Very fun, though a little short, but that is to be expected for a Game 
