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eclecticeccentric51

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A member registered Mar 11, 2025

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Everything Radiosity makes OOZES atmosphere. No visuals are needed to make my heart rate spike, and this is coming from someone who avoids fiction novels as an adult. I cannot properly emphasize that anyone with an ounce or more of imagination should play this game!

You are an astounding game designer and creator!

What an utterly charming game. I was immediately taken in by the soft, lush art style and subtle magical worldbuilding. The story is certainly limited, but it remained full of heart and tenderness. I'm a seasoned escape/logic puzzle dabbler, and I found the puzzle to be slightly easy but integrated wonderfully into the artwork and dialogue. I will echo what multiple people have already said and say that this would be delightful to see stretched out into another short game or perhaps a longer one. I can only imagine how gorgeous and rich that world would be...

Completing the Theseus puzzle settled it for me: this game is extraordinary. I am utterly blown away by the design of the levels and how well they work mechanically and narratively. You should be extremely proud!

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I did locate the bone, so I really don't know what I could have missed.


Edit: Oh! It's an issue with the aspect ratio of the screen! Even when I go full screen, I cannot see the area on the right.  I actually couldn't even see the item counter or hint button until Chrome was set to 33% zoom and I was full screen. 

I don't know if the game is bugged or the last item is just insanely hard to see, but I could not restore color to the world.

This art style is aggressively charming, and I find it delightful. The main issue is that the exact placement of different objects has led to a lot of tangents (instances where delineation between exact forms is ambiguous or confusing) and misleading assets "poking out" from behind other ones. In a simple, one-screen hidden objects game...composition is KEY.

This game was an absolute masterclass in storytelling and logic puzzles. My life is far better because I have played and completed it!

I haven't come close to finishing this game yet, but I need to say this: this is incredible. So, so incredible!

What an utter delight of a game! I really enjoy when a game rewards both meticulous and casual gaming. The game has plenty of opportunities to try and maximize your profits, but easy mechanics to let you just buy whatever is below average cost and sell whatever is above average.


I was actually about to try and grind out the last 5 fishables, but the game crashed. There's a good chance that's a PC issue, but I thought it was worth mentioning for both game function and enjoyability!

It's actually "Gongtats," which is similarly goofy. I mentioned it in my review, so they might fix it! Unless Gongtats is a code that I'm not cool enough to know about...

I think I found a bug. Twice now, when I've clicked on the circular symbol in the laundry room...the clock keeps ticking but I cannot "move away" from the page with the translations.

I wouldn't care much if there was a good save/autosave function...but restarting multiple times is not fun in the slightest.

This isn't normally the type of game I play, as I hated Minesweeper growing up. Not only did I play this game...I kept playing until I got all the achievements.


Seriously. Adding logic puzzle mechanics to games that can screw you over with some bad RNG is a fantastic idea. I could easily see some different ways to take this game, but it's fantastic on its own!

This was a creative game given the limited controls. I just need to say...the motion sickness I got was really bad. I'm currently having to take a break because I'm one inch from throwing up.

What a wonderful little game! Just puzzle-y enough to be light!

I think this is a cute little game, but there needs to be better English translations. I was stumped looking for a "plug" until I clicked the hint button...which indicated a fork. There was also an "email dog" which turned out to be the @ symbol.