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Exus1

82
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A member registered May 06, 2024

Recent community posts

Wow, I hope you will solve the trouble with Nintendo soon

I confirm that the original cartridge from BitmapSoft can be re-flashed with GBxCart RW v1.4c Pro with the firmware R42+L14 (2025-05-23T10:18:04+01:00) using the software FlashGBX v4.4

Nice progression! It's the first time I see a developer offering two different modes for saving the game. Well done!

This game is so polished, beautiful design, excellent music, so much fun :D

Thank you so much for the game FAQ! I was so stuck in the 3rd world, tried it over 6 months several times and never came across this one puzzle. Having your solution will get me further in the story, but being unable to solve it is a shame I'll have to live with

Cute and fun game :D in the last level I unlocked the gate with only 2 keys instead of 3 and got an audio bug (unlock sound) while pushing the last block.  This game is so wholesome, love it ^^

Wow, this is really good and makes fun :D

Thank you for clarifying! I'll check it out :)

Congratulations for the physical release! I'm so exited :D

I really like your game! I tested both v01 and v02. You should polish the mechanics for some inconsistency. Whenever you select two symbols, still holding, the hunger-bar stops decreasing. In that moment, when you select more symbols (extend the slime), still holding A, the hunger-bar increases with a certain amount, which will be transferred upon releasing the buttons (symbols get munched). The entire munching animation (including the filling-up with new symbols) slows down your cursor. Now comes the inconsistency: sometimes the selection (holding) is not registered by the muncher, so the hunger-bar keeps decreasing. In that case, even if your selected symbols disappear and the set gets filled-up, your muncher don't do the muncher animation and the hunger-bar doesn't increase. In this scenario, the cursor doesn't slow down during the fill-up, so the previously mentioned lag is likely a result from the munching animation. These seems like tiny details, but I think that this affects significantly the game play.

Finally! Now I have the cartridge and can experience the full game. The game is sooo good! I love the style, the pixelart, the fights, the music, the characters and the dialogues. At one point I had The Messenger flashbacks. I absolutely love the game! Well done!

cool game!

wow, this game is soo good! I like the style and the puzzles. The animation is well done! The game is actually longer than I expected, since figuring out everything yourself takes a while (I love this kind of games).

I just got an email that you will release your game via modretro! Congratulations!  I'm so excited!

^_^