Cool stuff, short, sweet, and super useful! Thanks!
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Gaeel
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The core book has all of the information for game runners, with NPC character sheets, advice and rules for running cmpaigns, and extra information about the game's setting to help tell the story.
To play, you'll need the GM to have this book, but the players only need the free book to learn how to play, build their character, and learn enough about the setting to enjoy the game
As an example, this game accepts arrow keys and space bar for in-game actions, but unless the player has chosen to play in full-screen mode, the page scrolls if they use the up, down and space keys
It would be useful, when configuring the page, to have an option that prevents this behaviour
In my case, the game has code to catch and prevent scrolling, but unfortunately, it only affects the game's page, and not the itch.io host page, and unless I'm mistaken, there doesn't seem to be a way to do this from within the embedded page
Sometimes games uploaded to Itch.io are team efforts or made under a moniker, it would be nice to be able to edit the author name so it reflects as such
For instance, this game was a team effort of me and two other people, but there's no easy way to show that: https://i.imgur.com/or2MXWK.png
Feels great, quick and snappy, explosions are nice and fun
Bullets feel underwhelming, and it's odd that bullets fire automatically but rockets need tapping
(I couldn't finish Mission 2 because enemies stopped spawning)
What is jump for? Maybe a dash would make more sense?
Indicators on map, or some other guidance mechanism would be nice, I spent a while rolling around looking for the 4th base in mission 1













