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hiera

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A member registered Aug 07, 2022 · View creator page →

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Recent community posts

jam runs from oct 1st to nov 1st

theme will revealed on the site when it begins (all the relevant info is in hollowjam.com)

yes, https://discord.gg/F79q4dp

that'll be up to you

apologies for the late reply

the jam page will be up so that anyone who finds it will be directed to our site instead, that's the only purpose as we won't be opening it for submissions once the jam begins

devs will be able to send the games to us and we will host them in a few cloud storage services (like mediafire or MEGA) while displaying each entry in this section of the site https://hollowjam.com/#submissions

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just read it paints me and the demo for snow white ashes a few days ago, really like your work! looking forward to see what u cook up with TLWK, good luck!

hanako is best girl 

excellent demo!

looking forward to future releases

thank you my bro

yeah basically

thank you!

is there a way to circumvent an issue like in the following-

label sc1:

show image1

"look at this"

$ renpy.end_replay()

label sc2:

(needs to keep showing image1 during this replay)

"looking at it"

$ renpy.end_replay()

-without having to manually show image1 again, in case there's a scenario you won't be able to?

yoo congrats!

best of luck to you

very swag

a really nice short and sweet horror game 

headphones and adult diaper recommended for playthrough

ah, so a transition can't be implemented huh

thank you very much for the code

quick question, how would u make it so that each gallery page is viewed with a dissolve transition instead of it being instant?

this was a short but great read, games looks professional and polished af

can't wait to see what happens beyond the lab incident

looking forward to it!

i'm looking forward to it!

also gotcha, i thought it was just a spam follower lol, we will be following back

thank you!

noticed you dropped a new title a few days ago, congrats!

it looks nice, while i can't say anything about the content (as i dont speak spanish lol), it looks really nice from the outset. 


i do recommend uploading the game directly to itch though, as those who use the itch app won't be able to download it, u can contact itch about it if its too big and they tend to remove the size cap from what ik.

thank you for replying!

i sent you a discord req, i'd greatly appreciate if you could take a look if you do have time for it.

i don't think it's the definition because it's the exact same for every sprite and it does work for whatever that i place on the screen first, though i'd be glad to send you the code to see for yourself.

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i tried changing the anim_length (to 1.0) and for some reason it only applies when the sprite is first shown, it goes back to the default (0.2) setting as i put another sprite over it.

i use individual sprites but all of them are defined.

i even set it to 0.5, wondering if it was too fast to no avail.

i use NVL, if that helps.

wondered if you could look into it.

thank you very much for this btw.

ah i didn't notice there was a vid, thank you very much!

how should you go about putting variations of the same CG under a single gallery button?


thank you for this btw

aa i didn't see this here earlier, thank you very much xel