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IMP1

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A member registered Apr 20, 2020 · View creator page →

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The Dispossessed by Ursula Le Guin is a great (science-)fiction book that portrays a realistic anarchistic society, problems and all.

This is a great idea!

Glad you liked the adverts I went with. I had a bit of a dilemma in that I didn’t want to use actual adverts and give anyone free advertising, so I went with some old and fictional ones.

Thanks for giving it a go. It is unfortunately pretty buggy. I’ve taken a bit of a break from it post-jam, but they’re very strange bugs with no error messages!

This was great! Very seductive numbers-go-up game. I wasn’t entirely sure why I lost in the end, but I was focussing too much on getting those greedy directors their dividends, so maybe it was the population and environmental health factors…

It took me a while to realise that the directors could actually be praised/bribed and that would have some effect on the game. But that was a nice realisation that the game had that extra bit more depth.

I also couldn’t get the HELP button to do anything. On Windows 10, in the (Chrome) browser.

Thanks so much for giving it a go. I’m not really sure what would be causing those glitches - unfortunately the game was pretty rushed in the end, so I knew there would be some bugs, but didn’t think they’d be so drastic! Sorry that’s been happening for you!

But also thanks for letting me know about the problems. I’ll have to have a break from working on this game, but when I come back to it I’ll definitely have a look and try to get as much of that fixed.

I caught a typo in the Plaintext zine. It says ‘afternthough’, rather than ‘afterthought’.

Love plaintext and often find it a shame that the more progressive lefties in my life aren’t particularly technologically-minded (and so go for the convenient thing which isn’t always the best thing!).

You’re absolutely right. I started on a wiki and didn’t get much done before the deadline. It’s a part of projects I don’t have as much as experience of (or enjoy as much?) and didn’t realise how much time and effort it takes to write good docs!

What a fun idea. I’d love some options to tweak the resulting output sound.

Love the simplicity of this. Doesn’t get in your way, just lets you focus on the prototyping. But also provides the benefits of a digital tool. Great job!

I wish I could use this (and indeed do this process) without needing a Mac. Not your fault, I know.

I’m struggling to get this to run right away. Do I need pygame to get this to work?

Maybe a quick Installation/Getting Started blurb would be useful?

It’s a (probably absolutely useless) combination of a spreadsheet and a flowchart :)

I remember seeing the last jam just after it had finished, and being bummed out that I’d missed it. But I loved the idea so much that I started brainstorming and then developing a tool after it had ended, pretending to myself that the jam was still going.

Fast forward to now, and I had all but forgotten my old project, another soul lost to my graveyard of started and never finished games and tools. But the next Tool Jam is coming up, and I’m hoping to revive my old project that never saw the light of day.

Looking forward to seeing what all of you come up with as well.

A couple of questions. Firstly, is there a target screen resolution we could/should be working towards?

Secondly, are there shapes or colours or numbers associated with the arcade machine’s buttons that we can use in UI prompts? Or should we use Xbox controller icons?

This is great! I just had the idea of making a game like Machi Koro, and searched around to see if someone had done anything, and this is great inspiration.

It feels a bit easy? But I also imagine that, because there’s so much depending on the random die-roll, if it was harder it would feel really unfair.

Love the aesthetic, great little game!

There is another jam with a very similar (the same?) idea. https://itch.io/jam/the-one-button-game-jam

Given both jams have about 20 people joined so far, does it make sense to combine the two? They start and end just a couple of days apart.

There is another jam with a very similar (the same?) idea. https://itch.io/jam/1-button-jam-2021

Given both jams have about 20 people joined so far, does it make sense to combine the two? They start and end just a couple of days apart.

It means like-meditating, so like peaceful and relaxing but also being in ‘the zone’ and focused.

Thanks! I think I read on the discord somewhere that you like goats, so there’s a couple watching over the valley.