3/10
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Jojoman32
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Some elements have become better, others became worse and a lot are just different in the Directors Cut. Mostly however the game is nearly the same. If one didn鈥檛 like the original Lights Off, than the Director鈥檚 Cut is unlikely to convince him otherwise. If one enjoyed the original, than the new take is certainly worth a try. I really like the relatable premise of these games to turn all the lights off in the middle of the night, while you are alone at your place. For me the Director鈥檚 Cut is a slight improvement, that however didn鈥檛 fix all of the original鈥檚 weakspots and even introduced some new ones of their own. I do however wonder what you could have achieved, if you took longer than just one week to remake the game.
6/10
Lights Off is another of these promising Indie Horror games, which has a great premise, but doesn't manage to live up to its potential. I really like the scenario and pacing of your game, but its short length and lack of gameplay elements unfortunately limit its impact. Most of the scary elements feel too passive. I am However looking forward to Playing the Director's Cut Version.
5.8/10
Your game has once again a promising concept (similar to Almost Home Now), with exploring your house to catch an intruder. The intense atmosphere while exploring the house is the game's biggest strength. Everything else unfortunately leaves too much to be desired. Extend the game's length, fill the house with real things to make it look like a place, where someone actually lives and give some more gameplay elements, and than Intruder could have some real potential.
4/10
Your game is a surprisingly decent magic based BR game. I am personally not the biggest fan of this round based BR approach, but the game got a couple of things to offer. It provides a different magic BR style than Spellbreak, Valgrave or Spellbit. The map is really atmospheric and pretty well designed and the movement in the game is fast and feels good. I personally would have preferred to be able to choose between different spell abilities instead of all being usable by every player and a bigger player maximum would have also been nice to see (A Duo mode with more players would have also been nice). The lack of players is also a big problem, since it is really hard to actually try this game out. I however recommend doing so for players, who are interested in either magic or round based Battle Royale games.
5.75/10
This is the game for players, who want to kill large amounts of Spiders. Apart from the Spider Twist however it doesn't really has too much to offer (in comparison to other wave based shooters). It is fun to try out for a while, even if you hate spiders, or maybe especially than, but it din't manage to entertaine me for longer than an hour.
5/10
Your game really nails the vaporwave style and is therefore probably worth playing for the vibe alone. Movement and gunplay feel precise and satisfying. The level variety is appreciated. The level design and enemy placement however is very frustrating and prevent the game from reaching its potential. Terra Atlantis is also rather short and can probably be completed in around 30-40 minutes. For players, who ever wanted to experience a PS1 like FPS on PC or are curious about vaporwave, the game is worth a recommendation. One just has to prepare for some frustrations along the way.
6/10I enjoy trying out Platformer games with unique movement systems. Your game delivers in that regard. Catapulting yourself throughout the levels is fun and I can especially see Speedrunners having a great time with this one. A bit more variety throughout the game and a bigger length and we could have seen a really great game. For people looking for a charming 2D Platformer with a movement twist however, Slash/Jump is a pretty good choice.
7.5/10
I really like the concept of your game. The scenario is quite realistic and the atmosphere intense. The visual style paired with tank controls also immediately reminds one of the classic Silent Hill or Resident Evil games. I just wish the game was much longer, offered something like alternative routes and more gameplay elements. I hope you one day may make a remake or extended remaster of the game.
5/10