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Junjo

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A member registered Apr 28, 2016 · View creator page →

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A full UI would be cool

hey, that's a very good score!

Thank you for playing :)

Oh! you have to HOLD them! thanks ;)

I can't get it to work... :(  Nothing seems to happen when I click on the creatures.

Cool concept. 

I think it would work better without the automatic camera movements. It makes you lose sight of the boxes, the children...

It took me a while to figure out how to play: you have to drag the gifts onto the catapults to shoot them, and each catapult shoots a certain distance.

Trying to figure out how to put the decorations on the tree. Any tips?

Hey, those are really cool...

Bejolder is a deliberate misspelling, because “beholder” as a monster is a registered trademark.

I see. The story of the “Heroes of the Valley” mentioned already exists in my head. For a while I thought about writing a prequel myself, but I don't think that's going to happen, so it's fine. I can tell you the basis of the story if you want. I also have some of Linet's story written down (in fact, a little bit of it is told in the unpublished sequel).

Hey! Yes, that would be great. But if the game involves narrative or dialogue with existing characters, I would ask you to tell me the plot first, if you don't mind.

Well... the true end only comes when you don't harm any innocent.