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Kodman Games

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A member registered Mar 07, 2024 Ā· View creator page →

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The game was tested on a laptop with a GTX 1050Ti 4GB, and it was able to hold 60 FPS on medium settings without issues.

Please try the following:

  • Update your GPU drivers and all other system drivers.

  • Restart your PC, and launch the game without opening any other programs.

  • It might also be a DirectX 12 issue, so try running the game in DirectX 11 instead.

Try to download the game again and use 7z to unpack it.

Thank you for feedback — I really appreciate you taking the time to share your thoughts.

Regarding the gameplay issues and bugs, I completely understand your points. Since I’m developing the game solo — and it’s also my first full project — some rough edges are unfortunately unavoidable at this stage.

And yes, you’re right — there are a few AI-generated elements in the current version, such as collectible cards and some of the character voices. However, in the next major update there will be no AI content at all: all voices have been re-recorded by professional voice actors, and all 2D art is being replaced with fully hand-drawn illustrations by an artist.

Thanks for your detailed feedback, I really appreciate it!
I wanted to respond to a few of your points:

  • I intentionally didn’t give the suits any gameplay effects — the idea was to let players freely choose Oni’s appearance without feeling forced to use a specific outfit for bonuses. All stat or ability effects are meant to come from the body implants instead.

  • The aiming mechanics and physics (including hair) are still being refined, so your note is absolutely valid — I’ll keep it in mind for future updates.

  • I completely understand what you mean about quality-of-life features like journal sorting — I’d love to add that later, but for now, I have to focus on the core gameplay systems first before moving on to polish and conveniences.

  • As for visual effects on Oni’s body when certain implants are equipped — that would take a lot of time to implement properly, so it’s not planned for now. But you can still check all installed implants and their effects in the character menu with [TAB].

Thanks again for playing and for such thoughtful feedback.

Try the "Download" button from the devlog.

Here:

Thanks for the feedback!

The movement and camera system will definitely keep improving — adding camera settings is on my list for future updates.

And yes, some NPCs do react depending on what Oni is wearing (or not wearing) — I knew some players would try the ā€œbutt nakedā€ route. šŸ˜…

Really glad you enjoyed it, and thanks for keeping an eye on the project!

Thanks for the feedback!

At the moment, expanding the outfit customization system isn’t planned, but I’ll keep it in mind for the future. Glad to hear you’re having fun with the game!

The respawn cutscenes will be expanded in the future, but they’ll stay more on the ā€œpassiveā€ side within the main storyline.

As for the infection system — it’s currently being completely reworked, so I can’t give a concrete answer yet about different stages or more visual changes. Once the new system is in place, I’ll be able to share more details. 

Hi, thanks for the feedback!

It’s strange that mouse sensitivity doesn’t change for you — I just tested it on my side and the difference is definitely noticeable. I’ll double-check to see if there’s any specific case where it might not apply.

As for the map: in 0.3.5 you can already unlock it by going to a map station and pressing [E] to download it. After that you can open it anywhere with [M]. In the next update, the map will also show the player’s current position to make navigation much easier.

The game is still in development, and I’m working on improving existing systems alongside adding new content — so each update should bring a better experience. Glad to hear you like the potential, and I appreciate the honest feedback.

You don't have to unlock warehouse door to get Main Labs. It's just optional room.

At the moment, I don’t have plans for Android or other platforms — my resources are barely enough to focus on developing the PC version alone.

Unfortunately, the next update won’t be compatible with save files from previous versions, as there will be too many changes. After next update, saves should remain compatible with future versions — at least that’s what I’m aiming for.

Thank you! I really appreciate the support.

Thanks for the feedback, I’m really glad you enjoyed it!

Yes, there will definitely be more NSFW content as the story progresses, but the main focus will still remain on gameplay and atmosphere.

Check the corridor opposite the infected girl.

Please create a topic in the bug-report channel on Discord with a detailed description of the problem.

You can change the key mapping in the control settings.

1. Create a shortcut of the ParasiteInside.exe file on your desktop — right click the file and select "Create shortcut" -> Desktop.

2. Right click the shortcut and open Properties.

3. In the Target field, add -dx11 at the end (it should look like this:

4. Save the changes and run the shortcut.

Some players had the same problem. After a CLEAR installation of the drivers (not Windows Update), the problem disappeared.

Try running the game in dx11 mode - if the game starts, your drivers are not working correctly with DirectX 12. But playing in dx11 can cause graphical bugs.