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Laurent Ongaro

80
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A member registered Jul 29, 2016 · View creator page →

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Recent community posts

The game is really nice. It’s not usually my cup of tea, but I got a taste for it. The production is excellent, the graphics are nice, the idea is original… very nice work! Bravo

The game is really nice. It’s not usually my cup of tea, but I got a taste for it. The production is excellent, the graphics are nice, the idea is original… very nice work! Bravo

Thank you for your positive feedback and for taking the time to test my game !

Thank you for your positive feedback and for taking the time to test my game.

Thank you for your positive feedback. I ran out of time to implement many things, including the music and sounds for the main menu and the boss. Also missing are character and boss death management, inventory, bonuses, and many other things. This will be for a future version, outside of the JAM.

Thank you for your kind comment! The dash works, I’m sure (watch the video on the project page), but to use it, you have to right-click and perform press a direction key (or jump) simultaneously! It’s a bit fiddly. I should probably improve that. The inventory is simply displayed for now; there’s no way to do anything there. A web version is planned, but I still have some work to do first.

Some precision about this project

I’ve not done all the work myself. I use the Odin language that is AWESOME for game dev. It’s fast, rather simple, the learning curse is low and the community is small be very welcoming and friendly.

And the main part of the code comes from an online course I’m following. And it’s fantastic !

I’ve following tons of tutos to learn gamedev during the last 10 years, and this one is in my Top 3 ! You can have more info with this link on google school

nice game ! I like the style

Very nice game. I love the style and the mood. !

thanks for your kind comment. But I’ve not done all the work myself. I use the Odin language that is AWESOME for game dev. It’s fast, rather simple, the learning curse is low and the community is small be very welcoming and friendly.

And the main part of the code comes from an online course I’m following. And it’s fantastic !

I’ve following tons of tutos to learn gamedev during the last 10 years, and this one is in my Top 3 ! You can have more info with this link on google school

Made Some Small changes to improve the playability and fix some visual bugs

super fun and addictive too ! Great job Nice idea Well done !

Very fun to play. I loved it

(2 edits)

But THERE IS an option for full screen !! Just press ALT+ENTER to toggle it while playing. To pass the spikes on the room at the right, you have to find the dash power up ! ;-)

(I updated this comment, because I made a mistake, there is no option in settings to change that for now, but the new release will start in full screen by default)

A very fun and polished game. Great idea. It’s a must ! I loved it

(1 edit)

thanks for your comment. You can put the game in full screen using ALT+ENTER. As it, the window will be more usable in a 4k monitor.

(I updated this comment, because I made a mistake, there is no option in settings to change that for now, but the new release will start in full screen by default)

Alice in Inner World

This is a 2D platformer inspired by Metro-Vania.

It can be played even if the game is not finished yet.

The game is playable on windows, but is not finished yet. The project was very interesting and I plan to continue its development

Slimecide Review

Overall Opinion:

Positive:
  • I really liked the game: it’s original, fast-paced, and the pace is excellent.
  • The idea of ​​spending your time running away is great and new (for me).