Youpi!
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LowNewt
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I see the last update was in 2022, but would it be possible to be rewarded with a coin every hundred words typed, or perhaps for 1000 correct keys pressed. If I stress myself I can get 60 wpm, but for a relaxing experience I'm usually hanging around 45-48 wpm. Would be nice to be able to make a GUI purchase after an hour or two of typing Alice in Wonderland.
Not going to stop for a beer, I'm just going straight home from work.
Not stopping... Not stopping...
Man I'm thirsty.
Ooh, and they'll have half off on dragon's tail tonight. That's got my favorite dipping sauce too.
Ah. Here's my front door.
The theme song music from Cheers starts playing.
Everybody in the tavern: "Norm!"
I've got a weird bug for you Playing in Browser: when I enter full screen and use 'f' to get back to normal, when I enter or leave a building I end up getting full-screened automatically. It doesn't seem to do it when I use 'escape key' to exit fullscreen.
Anyhow, everything otherwise seems to work very smoothly, good demo and I'm curious where you might go with it.
I got past the two pushy toothy jawbone creature, and to what I think was the final zebra flag?
Some notes: I think it might help sell the level change by swapping the background when a big zebra flag changes the levels. The hit-boxes also feel a tad wider than the images they represent.
It all has a light-hearted yet punishing gameplay to it. Kudos.
Very playable.
Over all it felt pretty solid,
I think the presentation with the title helps make the retro-gameplay still feel immersive. I kept expecting to get some power or learn some grapple skill in order to get past the second level...
Audio: It does sound like the audio is specifically made to kill my speakers, I'm not sure if there's something wrong with the web-player, or if the static/distortion/clipping is on purpose? If I'm ignoring the static, it does sound like a pretty great adventure loop.
