Awesome!! Thank you <3
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lunaticlurker
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This is pretty cool!!
Crowkies Dirty Cash Skip is iconis too dark, missed it existed at first xD Also I feel like it didn't need to be his ability, because it's kinda useless? Why would you use it instead of the Cash ability, which gives you the same amount of money without the stun? Instead it you can still add it to the timeline and make it so you can hover over the icons that are locked in the timeline to see what they do to prepare accordingly.
Idk if I didn't understand something or didn't pay enough attention, but it felt like you can randomly miss, which if that''s the case is awful in a game like this, if that's not a thing and I'm just stupid then ignore that, sorry xD <3
It not being a back and forth with the enemy makes it get old faster I feel like, also the money disappearing makes it so you have to place money first every time, otherwise I do really like what you did here though!!
You build a nice little worl there <3
I did feel like there wasn't much to do with the dragoons? playing and feeding just made numbers go up and fighting the enemies also didn't have any effect sadly. I guess I was missing more of a reason to do these things, but I guess that's because it's a game jam game and thus not done, as you explained in the beginning.
Also the walking of doki shows her feet on her head, I think? So some sprite or animation problem or how it's implemented.
If you had fun making this, then now after the game jam you could use the chance of having more time to make something more finished, either this or a new thing <3
Awesome Idea!!!!
Would be nice if you could write down the controls on your games page, took me a while to figure out xD
I think the contact bomb makes the Instant bomb a little useless, so maybe the contact one should have less power to make the contact one more useful? Or just limit the amount of contact bombs. Plus they stack, so if you put multiple in one spot you get launched further, which I like, so limiting the amount might be better.
Ghost bombs are a cool idea as well!!
I really like the doki model <3
The holes are hard to see, but I managed to get to the end!!
I feel like some segments of road are placed on wrong heights or are not level or tilted? SOmetimes I get stuck and need to go around an opstacle that seems to be just the road.
Don't feel like I can say much you don't know, so I'll just say keep it up!!
Really fun game, I love it!!!!
some things could have been made cooler, I guess, but that's just because of the timelimit in a gamejam. Like the battle with the tomato could have you run into the tomato to attack and the indicators for the tomatos attack . It feels like when there is an attack on one side, it is supposed to be one on one side and one on the other for example. Also I only saw the bandit I was following in the first stage, when I played the game for the second time, could also be cool to run into them if you're fast enough, idk, Good stuff <3
I also really like how things can block your vision, if you run into too much stuff xD
Thank you for your message <3
The dash being so weird is actually, because I don't know how else to do it xD
I had a different version before, but that would just update your position and thus place you into walls
I think the problem right now might be that moving left and right could be resetting the movement and thus cancelling the dash, but I don't know how to fix that.
UI is definitey something I need to learn more about, you're right xD
Hey, I'm new to gamedev(trying Godot at the moment) and I wanted some sparkles flying off of things and I don't know how to use these, since they all have a black background. Does anyone know of a tutorial or have a keyword I should look up to learn how to use these or are they just not for my use case and I should look for something else
Awesome game!!! Managed to beat stage 19!
I didn't even have problems with the web version. I don't know what to say, I had a fun time.
only problem I maybe had, was that I sometimes tried to place a peg and didn't hit the right spot and had to re-move it to where I wanted it more carefully. Could maybe help if it was placed in the nearest possible spot, but I could also just be more careful
Thank you for playing!!
I did know I wouldn't have the time to make many levels, so I wanted to give people at least a little bit of a challange, but I guess in turn I didn't properly introduce the game mechanics enough, at least for someone not used to this kind of game, and yeah , I could have worked more on the controls xD
Nice!! I really enjoyed the game, which made me kinda sad that it is so janky.
For example sometimes pulling the block behind you, instead of the on in front or not being able to grab them at all. Also the blocks affecting the ones below sometimes.
But I did really enjoy the puzzles you came up with <3
I managed to break the cage!!! Score of 457950!!!!
pretty nice how it's better to have many Dragoons on screen, but that also makes it harder to see Doki. So you get more points, but it's also harder to play.
Could have been cool to have more things to control, or if there were different dragoon balls with different physics or something
Also Fullscreen worked well for me <3
This had my greatest enemy in videogames in it, and a remote to pause time would beat it! Automatically scrolling text!! (it's fine, I'm just a slow reader xD)
The plattforming was nice, I like the teleporting, makes it fast paced and then the contrast of using the sword to stop movement quickly.
Attacking anyone or an explosive attack I didn't find though, idk if you forgot to mention some control? I tried every controller button at least and couldn't manage to hit anyone, but cool you got a controller to work in the first place!
Neat game!!!
I got 5 endings, yay
I was rushing a little, because it's a little heavy on my pc, but I can't expect an optimized game here, so it's fiiiine
Everything seemed to work correctly as well, unsell I tried to skip through too fast, then the screen transitions weren't there, but that might have been just my PC not loading fast enough xD


