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Maniacal Monty

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A member registered Aug 26, 2022 · View creator page →

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Really enjoyed this short and sweet horror game, especially our little dog companion. 

I really hope you do make a full game. Great work!


I really enjoyed the demo. The game looks great, plays smoothly, and the atmosphere is super creepy. The jumpscares got me a few times as well.

If the full game keeps this level of quality, it’s going to be incredible. I’m definitely excited for more.

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I absolutely loved this game, controversial or not. HORSES isn’t afraid to push boundaries, and that boldness is exactly what makes it so compelling. The developers commit to their vision without hesitation, creating an experience that feels genuinely unique.

The silent-film style was a brilliant touch. With no traditional audio or dialogue, I found myself imagining the colours, textures, and sounds on my own, which somehow made the whole atmosphere even more unsettling. It’s a horror game that doesn’t rely on loud noises, jumpscares, or gore—and because of that, the tension hits completely differently.

The shock moments are impactful, the slow dread builds beautifully across the 14 days, and the blend of gameplay with FMV is unlike anything else I’ve played. HORSES is weird, brave, eerie, and unforgettable. If you enjoy experimental horror that sticks with you long after you finish it, this one is absolutely worth your time.

It's a massive shame about Steam, but I'll 100% be buying this game on release and showcasing it on my channel. 

(Demo was amazing and I cannot wait for the full game!) 

I thoroughly enjoyed the demo. It hits that perfect balance between light-hearted moments and an unsettling underlying atmosphere. The everyday setting of working a night shift really grounds the experience, and the VHS-style visuals add a great nostalgic touch.

It gave me plenty of laughs, but still kept me on edge the whole time. A really promising start to the [HERROR] anthology—can’t wait for the full episode.

I absolutely LOVED this demo! It was nasty, it was gritty, it was exactly the type of game I love to play!

I'm very excited for the full release!

Absolutely loved this demo!

This game is so stinking cute, but with an unsettling undertone when things start happening! It really gave me an Animal Crossing meets Gregory Horror Show vibe, and I'm very excited to see the story unfold.

A short, enjoyable demo with an eerie undertone throughout. Very excited for the full release. Great work!

You really can't go wrong with a good doppleganger game, and this one is definitely high up on the 'must play' list. Very excited to see what else comes from this game. Great work!

An amazing first game by the developers. I truly cannot wait to see what they have in store next!

I LOVED how this game looked as well as the story at the beginning having that authentic feel. Honestly, this game would make an amazing walking simulator with looks alone. As for the story, I really enjoyed it and haven’t played a game revolving around the zodiacs before. Very much excited for the full release. Great work!

I’m boring and like extra cheese 🤣 But if I had to pick, jalapeño for the extra spice 🌶️

Absolutely loved the humour in this game and cannot wait for the full release!

I absolutely loved this demo and the constant feeling of dread and apprehension it exuded. Great work!

I LOVE how the devs have expanded upon the original little game from about a year ago, so checking out the demo is really worth it as you're not really going back over old stuff (minus the fishing). I'm really curious to see where this game is going to go storywise, so I'm very excited for the full release. Great work!

This game was so much deeper and darker than I had anticipated, and I absolutely loved it! I thoroughly enjoyed the story as well as the mechanics, and the fact the story continues in a harder mode was a nice addition.

I really enjoyed this game. I loved the characters inner monologues/thoughts, and how the scary factor wasn’t jumpscares or monsters but more so a realistic approach. I hope to see more endings at some point. Great work!

This game was a real joy to play! There were elements to it I didn’t expect. Great work!
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This isn't a game I'd typically play, but it was a very enjoyable experience. Trinkets is a beautifully crafted narrative game, which transforms seemingly mundane objects into an amazing storytelling experience. What impressed me, though, was this was created for a school project, and there's no denying how much work and love went into this project. Great work!

I really enjoyed how atmospheric this game was, rather than being scary with jumpscares etc. Also, I was totally not expecting the second ending, so that was a nice surprise. Great work!

Fun, short horror game. I loved the atmosphere, and the cinematics were a great addition. LOVED the ending! Great work

Definitely a fun, short horror game. Great work!

I thoroughly enjoyed this game. I liked the different ‘scenes’, and the atmosphere beyond the TV was almost suffocating. Great work!

I really enjoyed this game and the slow build up of scares. I could feel the anxiety the character was feeling with the music and what the customers were saying, so I feel the whole situation was portrayed very well. As for the ending... I didn't see that coming and absolutely loved it!

This was a really enjoyable, nostalgic game; it very much reminded me of Pokemon where it started and the forest. The characters were all unique with their own personalities, and their tasks were fun and enjoyable (a couple were a little tedious, but still a great addition). 

Overall, a really great game that I'd happily come back to a few months down the line.

I really enjoyed this episode, albeit a tad similar to the first episode. It definitely set the scene when you delved deeper into the owner of the house, the ambiance outside picked up (or at least it sounded like a storm rolling in kinda thing), and the dog barking at what appeared to be nothing, all made for a creepy experience.

I shared a lot of my thoughts at the end of the video, but I enjoyed how personal it was written, almost kind of like a diary. The universe it’s set in really intrigued me, and I loved the humour revolved around certain aspects of that. I think more illustrations would be great as well as sound to really set the scene for this universe. 

This game was a real joy to play, short but fun. Great work!

I loved, LOVED this game and honestly cannot wait for the full release!

I really enjoyed the game with the horror elements and underlying humour. Great work!

It was nice playing something a bit different, and I really enjoyed the Simpsons take on Little Nightmares. Great game!

Another enjoyable game =)

Honestly, as long as you keep the humour, I’m easy breezey =) 

This isn't the game for you if you're looking for something serious. This is the kind of game that pokes fun, uses a hilarious twist on words, and is so lighthearted and enjoyable. Yes, it has horror elements to it, especially if you've played the previous two and are aware of the backstory behind the game. This one didn't have such a strong horror vibe to it, but it's clearly getting started with, hopefully, more to come that'll thicken the plot behind the cult.

I can also see this game has been much finely polished compared to the previous two, so it's nice to see the developer improving aspects of their game development.

Overall, this was an enjoyable experience and I cannot wait to check out more from the developer.

This demo has done exactly what it needed, made me intrigued for the full release. I'm looking forward to seeing Bricksmore through the eyes of a new character who knows nothing about the town, or the cult. And, of course, the humour is definitely a win in this game! It's nice to see a horror game that also doesn't take itself too seriously, kinda like the movie Tucker and Dale VS Evil.

Either way, 11th February is marked on my calendar for the release! Great job!

This demo was amazing! I love the fact you got to experience the six days rather than just one or two, so you got the full experience. The way the game teaches you each of the different things to do each day is very clear and doesn’t feel like you’ve been thrown in at the deep end. Also, the atmosphere has been very well executed, it gives a very claustrophobic feel, and the amount of jobs you have to complete really adds to the tension. This is a game I’ll most certainly check out, and I’m very intrigued to see what the other modes entail. Great work!

Another great game! I absolutely love these!