I just released a free ashcan expansion for Advertising and Antiheroes, my storytelling game where you create narratives about fascinating, flawed characters working at an advertising agency. This collection presents two new "eras" for the game, created for the second Loose Playbooks game jam.
Magic Marketers: Grimoires, Guilds, and Goblins Welcome to a fantasy world where magic isnโt mysterious—itโs just another line item on your clientโs invoice. Youโre not a wizard in a tower; youโre an underpaid, over-caffeinated copywriter at a thaumaturgical ad agency, hustling miracle cures, enchanted widgets, and โethically-sourcedโ golem labor.
The '80s - Greed, Gadgets, and Geopolitics This era plunges players into the decade of excess, defined by a new, assertive conservative political order under Ronald Reagan, rampant consumerism, and the birth of brand identity. The agency's world is that of the "Yuppie"—the young, urban professional whose identity is inextricably linked to their career, their income, and their possessions.
https://msabalau.itch.io/advanced-advertising-and-antiheroes

















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