🔒 EXCLUSIVE: Profile/mumupipi - Full Archive

Skip to main content

mumu

44
Posts
14
Followers
26
Following
A member registered Nov 29, 2021 · View creator page →

Creator of

Recent community posts

amazing video game oxy

incredible

same

(1 edit)

Doing that solved the issue! Thanks!:-) You're getting a special thanks in my first decker project lol

Hey! I'm  trying to build decker on linux and I'm getting an error. Mind you that I have close to 0 coding knowledge and its a miracle I'm able to even use linux so the problem  might be obvious.


$ make

In file included from ./c/decker.c:3:

./c/dom.h: In function ‘deck_write’:

./c/dom.h:2882:37: error: ‘js_decker_html’ undeclared (first use in this function)

 2882 |                 str_addz(&r,lmiutf8(js_decker_html,js_decker_html_len));

      |                                     ^~~~~~~~~~~~~~

./c/dom.h:2882:37: note: each undeclared identifier is reported only once for each function it appears in

./c/dom.h:2882:52: error: ‘js_decker_html_len’ undeclared (first use in this function)

 2882 |                 str_addz(&r,lmiutf8(js_decker_html,js_decker_html_len));

      |                                                    ^~~~~~~~~~~~~~~~~~

./c/dom.h:2891:37: error: ‘js_lil_js’ undeclared (first use in this function)

 2891 |                 str_addz(&r,lmiutf8(js_lil_js,js_lil_js_len));

      |                                     ^~~~~~~~~

./c/dom.h:2891:47: error: ‘js_lil_js_len’ undeclared (first use in this function)

 2891 |                 str_addz(&r,lmiutf8(js_lil_js,js_lil_js_len));

      |                                               ^~~~~~~~~~~~~

./c/dom.h:2892:37: error: ‘js_danger_js’ undeclared (first use in this function)

 2892 |                 str_addz(&r,lmiutf8(js_danger_js,js_danger_js_len));

      |                                     ^~~~~~~~~~~~

./c/dom.h:2892:50: error: ‘js_danger_js_len’ undeclared (first use in this function)

 2892 |                 str_addz(&r,lmiutf8(js_danger_js,js_danger_js_len));

      |                                                  ^~~~~~~~~~~~~~~~

./c/dom.h:2893:37: error: ‘js_decker_js’ undeclared (first use in this function)

 2893 |                 str_addz(&r,lmiutf8(js_decker_js,js_decker_js_len));

      |                                     ^~~~~~~~~~~~

./c/dom.h:2893:50: error: ‘js_decker_js_len’ undeclared (first use in this function)

 2893 |                 str_addz(&r,lmiutf8(js_decker_js,js_decker_js_len));

      |                                                  ^~~~~~~~~~~~~~~~

In file included from ./c/decker.c:9:

./c/io_sdl2.h: In function ‘base_path’:

./c/io_sdl2.h:75:87: warning: zero-length gnu_printf format string [-Wformat-zero-length]

   75 |         if(t){snprintf(path,PATH_MAX,"%s",t);SDL_free(t);}else{snprintf(path,PATH_MAX,"");}

      |                                                                                       ^~

./c/decker.c: In function ‘main’:

./c/decker.c:4314:57: error: ‘examples_decks_tour_deck’ undeclared (first use in this function)

 4314 |         if(!deck){str doc=str_new();str_add(&doc,(char*)examples_decks_tour_deck,examples_decks_tour_deck_len);load_deck(deck_get(lmstr(doc)));}

      |                                                         ^~~~~~~~~~~~~~~~~~~~~~~~

./c/decker.c:4314:82: error: ‘examples_decks_tour_deck_len’ undeclared (first use in this function)

 4314 |        if(!deck){str doc=str_new();str_add(&doc,(char*)examples_decks_tour_deck,examples_decks_tour_deck_len);load_deck(deck_get(lmstr(doc)));}

      |                                                                                 ^~~~~~~~~~~~~~~~~~~~~~~~~~~~

make: *** [Makefile:66: c/build/decker] Error 1

thanks queen faith 89

audio davvero 5/5

i dont know how to code man

(1 edit)

the best part was when moebius said its moebing time and moebed all over those guys

cool idea and graphics but bumping into the wall constantly is giving me a headache lol

big improvement over your last rat game for sure lol

shits fire all 5s from me

love the art love the vibes

absolutely love the idea. i feel like more of a horror vibe would fit it much better tho, especially the music.

music slaps

5 5 5 5 5 metal is always stronger than meat

i really really like the drawing on the banner

Thanks! I enabled fullscreen now:-)

this whole page is so sick

the last of us

holy

woah

Tesekkurler;-)

the world is your oyster

the soundtrack is on soundcloud;-)

another banger as always

tamk moment

UNDERSTAND UNDERSTAND THE CONCEPT OF CONCEPT OF LOVE

the concept, art and animation are great but i found the game kinda unplayable unfortunately

vibes are IMMACULATE

such a cool way to expand the map

amazing concept! it would make for a great slay the spire x into the breach strategy/puzzle/roguelike game. I'm not sure how well it fits the theme tho the scale thing doesn't really feel like it does anything

(1 edit)

beautiful art, great concept and executed well, would be great if the puzzles weren't so simple

the run animation is amazing and i love the small version's sprite, I wish the big version also had a unique sprite.

reminds me a lot of the built in game for the vectrex;-)

the visuals go hard

oh my god that splash art is insane

love the ending

Great art, funky music and fun perfect length gameplay. Loved it. I especially love how the simplicity and the absurdity of the sprites work with the amazing bullet animations and reflect light and stuff.

amazing art, i wish getting bigger had a bigger impact though instead of just increased range.