Thanks friend for your comment 🙂
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Nixilliscyte
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A member registered Nov 13, 2023 · View creator page →
Creator of
Adds subdivisions (triangles) to a plane mesh and display the number of tiles, vertices, and triangles in a plane mesh.
Creates a sophisticated relationship between three objects.
Typewriter-style text animation, with sound management and word shaking.
As a lone hiker in Wolf Mountain National Park, uncover the dark secrets lurking in this 2D horror RPG Maker experience.
Role Playing
Camera focus system for CopperCube, inspired by the immersive style of Fears to Fathom.
Coppercube extension pack to bring subtle motion and polish to your 2D UI overlays & 3D meshes in CopperCube.
SceneNode shake effect — perfect for simulating energy overloads.
Simplify the integration of pause and unpause mechanics in your game.
Coppercube action that shake a scenenode.
Recent community posts
behavior_2D_Dynamic_Node_Orbit comments · Replied to Redwolf Studios. in behavior_2D_Dynamic_Node_Orbit comments
behavior_2D_Dynamic_Node_Orbit comments · Replied to nilefox717 in behavior_2D_Dynamic_Node_Orbit comments
behavior_On_Cursor_Direction comments · Replied to Redwolf Studios. in behavior_On_Cursor_Direction comments
behavior_On_Cursor_Direction comments · Replied to nilefox717 in behavior_On_Cursor_Direction comments
action_Scenenode_No_Fog_Lit comments · Replied to Andgameplay in action_Scenenode_No_Fog_Lit comments
Coppercube Extension pack 2 comments · Replied to nilefox717 in Coppercube Extension pack 2 comments
action_On_Keypress Updated comments · Replied to Redwolf Studios. in action_On_Keypress Updated comments
Coppercube Extension pack 1 comments · Replied to Cubic-Lemon in Coppercube Extension pack 1 comments
Coppercube Extension pack 1 comments · Replied to Andgameplay in Coppercube Extension pack 1 comments
action_Set_Nodes_Visibility comments · Replied to Andgameplay in action_Set_Nodes_Visibility comments
Coppercube Extension pack 1 comments · Replied to Cubic-Lemon in Coppercube Extension pack 1 comments
action_Persistent_Shaking comments · Replied to Redwolf Studios. in action_Persistent_Shaking comments
Coppercube Extension pack 2 comments · Replied to nilefox717 in Coppercube Extension pack 2 comments
Thanks for the report, I'm gonna check. (UPDATE) Everything works fine on my side with CC 6.7.3 pro. Can you give me more information on how you set the plugin? Also, if it can help, sometimes the scenenode "jumps out" / disappears from the SceneNode field when you check the other checkboxes of the plugin, so you have to make sure that scenenode is always set up with a scenenode/mesh present in the scene.
Coppercube Extension pack 2 comments · Replied to Niven Hedinger in Coppercube Extension pack 2 comments
action_Shake_Scenenode (Ideal for 2D top-down view) comments · Replied to Redwolf Studios. in action_Shake_Scenenode (Ideal for 2D top-down view) comments
action_Shake_Scenenode (Ideal for 2D top-down view) comments · Replied to Redwolf Studios. in action_Shake_Scenenode (Ideal for 2D top-down view) comments
behavior_3D_Animation_Node comments · Replied to Redwolf Studios. in behavior_3D_Animation_Node comments
action_GunShot_Recoil_Effect comments · Replied to Redwolf Studios. in action_GunShot_Recoil_Effect comments
action_Shake_Scenenode_3D comments · Replied to Redwolf Studios. in action_Shake_Scenenode_3D comments
action_Shake_Scenenode (Ideal for 2D top-down view) comments · Replied to Redwolf Studios. in action_Shake_Scenenode (Ideal for 2D top-down view) comments
action_Set_Nodes_Visibility comments · Replied to Redwolf Studios. in action_Set_Nodes_Visibility comments


















