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Ofihombre

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A member registered Dec 23, 2015 · View creator page →

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That leaves one big question: Are we really preserving video games as such? Or are we simply delaying their inevitable demise?

Because if we leave the preservation to just one "Library of Alexandria" and it suffers from budget cuts or a lack of compatible technology for the old software, all this content would hang by a thread.

In addition, in terms of how the game is summarized, at first it did so with the worst or least important games possible, but as time went on, it was even a shame to remove games like Minecraft, Super Mario 64 or No Man's Sky just for the sake of only 5 games.

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Yeah, I know him from somewhere. He even played one of my games on the next link:

 https://www.youtube.com/watch?v=zKMiJlFXcbM

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Cool game, but it's missing some things:

1. Pause menu to return the main menu

2. Level selector

3. SFX

Cool game, but it's missing some things:

1. Pause menu to return the main menu

2. Level selector

3. SFX

But that's exactly what I did when I detected the problem. 

After the correction I found another problem: the difficulty of the levels in world 2 is a bit too high, especially level 3, which seems impossible due to the way the area is designed where there are two red spiked balls orbiting very quickly.

The game freezes if you choose levels 2, 3, and 4.

Lintendo? By the name is Linux + Nintendo?

Very accurate to the NES version. Great Pico-8 Demake!

I remember the music:

I remember the music: 

I remember the music: 

Or also you can build games for Linux.

Lol!

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My Payoneer account was deleted because I was required to make at least one payment from the platform for my last month. But I had no balance, and I couldn't even add it from my bank account. Even I had no idea what to spend to stay active.

So in that sense Payoneer is not a viable option.

I checked again, and the third time it wasn't because of a download limit, but rather because downloads practically didn't work during the afternoon and night.

And coincidentally, it happened again today. If there really is a limit on downloads per day, it's a question of why it wasn't previously warned about.

I was downloading some games, and when I came back for others hours later, suddenly after pressing the download button, the downloads didn't arrive. At first I thought it was a Firefox issue, so I also tried Edge, Opera, and Librewolf, and all three had the same problem.

The only method that seemed to work was using a VPN with an IP outside the EU (and I don't know the exact reason why downloads in that region sometimes don't work).

I think that review was deleted, but for some strange reason it's still count up on my dashboard.

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 I tried the game in a Linux distro (in this case with SteamOS on Deck) and it works.

Ah, that's much simpler, simply enter the date and click accept.

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Is by the UK OSA, and there are also verification requirements in 20 states.

The same goes for Steam and most stores. The main catalog isn't focused on children, yet there are still games suitable for them.

It's exactly what I have to save all the possible history of games that I liked on that platform.

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UK & EU are becoming less different from USA, China, India or any authoritarian state because of things like encryption-breaking laws, age verification, directives like Copyright with Article 13/17 or ACTA, etc. All because of the excuse of minors or because they believe they can moderate all content, when it has been proven that moderating on a large scale is impossible when it becomes very massive.

Sometimes at least they wouldn't have done it with bad intentions, but we know that the consequences come later.

X-Twitter was brought forward with a temporary restriction.

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Nothing in life is safe, it's always about moving from one place to another in order to survive and not depend exclusively on one place for all eternity.

In the case of the Internet, the freest way to distribute content is by using your own servers via P2P, but it is a slower and even more insecure method, but with a more decent method and greater care it will be worth it.

At this rate, the only thing they'll achieve with so many crazy restrictions is that the global economy will eventually collapse, and we'll return to small local markets with cash or barter.

Seems like a great arkanoid game Sofa, and unlike the aforementioned game, the paddle has greater freedom of movement, which reduces the number of balls dropped. And for a demo, it offers a lot of content (which I'll find out later).

Advice: The quit button only works for standalone version, because in HTML5 doesn't work or the game freezes.

Update: The game with 11 reviews has recently regained the position of 12 reviews, while the other that still has 5 still counts as 6.

A Hat in Time x Kirby's Adventure

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Update: All members approved the bundle.

From Pocket Platform Zero maybe.

Really?

Manilla is a character from me (Ofihombre), when I mentioned the names of the devs I also referred to their games and the characters that they contain.

Honorable Mention: NETIK.

Pocket Platformer 2 Movie cast:

LeParasseux, AK, IsaiasDiaz, Ofihombre, Andrew Hoyer and PixelPoldi.

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Si empiezas con lo más básico obviamente el primer idioma será el inglés, pero si sabes como incluir más idiomas sin hacer una compilación para cada idioma por separado (que es ineficiente a partir de 3 idiomas) puedes dar el lujo de incluir el español como complemento.

Pero como funciona el mercado digital, que un juego tenga inglés es obligatorio (como mínimo subtitulado e interfaz), pero no deberías porque renunciar a usar el español, perfectamente puedes tener un juego con ambos idiomas a la vez. Los japoneses no renuncian a que sus juegos no estén en la versión japonesa solo porque lancen su juegos en inglés para EEUU, pero en ese caso es porque allí tienen el privilegio de ser también un mercado muy grande para los videojuegos desde sus inicios. 

La parte que más complica es en el tema del doblaje, si no tienes el presupuesto suficiente o una plantilla de actores lo bastante capacitados para doblar ambos idiomas, escogerías primero el inglés por motivos de ser un idioma mainstream, lo arriesgado es usar el doblaje al idioma nativo como forma de identidad nacional o regional.

Hi I'm Ofihombre. 

I noticed two of my top-rated games lost a review each one. However, there is a small margin of error between the rating shown on the dashboard and the game pages. In case you don't understand me, I'll give you the following comparison picture:

As you can see, the game with a rating of 11 was previously rated 12, and both the dashboard and the page look the same, but the one with 5 ratings on the dashboard still has its previous number, which was 6. 

Can anyone tell me why the game that has 5 hasn't removed the 6 from the dashboard?

By the name I thought the game was made with Flax Engine, but not, it's actually made with Unreal.

Another common theme in articles by such people is that, after analyzing several successful games, they offer advice to developers on how to succeed or follow the trend in their games, but the video game industry is very complex and unpredictable. It may work today, but it won't tomorrow.