Cool af game, love the aesthetic and was really satisfying to lock down a level and beat the best time ( couldn’t manage to do so on the challenge stages tho :s )

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Ogladian
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Yeah, sorry about that. It probably feels unforgiving because we forgot to change back the timer per microgame from the 2 seconds which it is currently.
Originally, the timer for the game was supposed to be 8 seconds at the beginning, decreasing by 1 second every time that the first microgame is played again until it bottoms out at 2 seconds. But we set the timer to 2 seconds for debugging and forgot to change it back to 8 seconds, so the game starts at its hardest difficulty from the beginning :(
Hopefully you still found it a bit fun though, even if it’s a lot more hectic than planned :)
Pretty fun puzzle game with some cute artwork, had me racking my brain for some of the solutions (was quite a bit of work getting my head around the rules, but it went smoothly once it clicked). I did have some trouble with completing the siblings puzzle though, I’m not sure if I just missed how the 3 slot puzzles work or if I encountered a bug.
Overall a pretty fun and charming game. The mechanic was a bit jank at first but felt good once I got the hang of it, although a bit trial and errory. Also the music and the transitions were very well done and fit the theme the game was going for (idk if you did the music or not but good choice nonetheless :] )






