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QuakenDev

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A member registered Jan 24, 2019 · View creator page →

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I see the point, but I am unsure what counts as "old" project. If I made a prototype, saw it was no good, went to change how game works and it got better - can I submit it?  There are very few jams that allow to post games that are in-progress


Can I submit an entirely new Project? 

  • No. The point of the jam is that you improve on or remake old projects. Your Devlog should reflect as such.

Thanks for trying it out. I did not put enough time into controls really, was trying to fit into 3 hours, but thankfully gamepad works - I have none to test it myself. Merry Christmas :)

Glad you liked it, but I agree that sound is lacking. Hope Santa will gift me some, Merry Christmas :)

It is really-really pretty! And really-really not easy to play for me lol, gotta admit I spent a lot of time correlating screen and keyboard even though usually I type blind and fast. But a fun time non the less

Thanks! So I take it as gamepads are working with it? Great to know:)

Thank you! Actually surprising, considering no sound and loose theming

Thank you for feedback!

Oh, I will look into why stomp could bug out, maybe I missed some conditions for it

But I glad that game felt great, it is encouraging:)

Thank you! Honestly using a graphic pack saved me a lot of time, all I needed to do is code things. Still couldnt fit in sounds in time. Downwell was an inspiration indeed, but I also always loved to stomp in Dead Cells even though it isnt that effective there:)

Thank you for feedback, it is really encouraging to hear that time put into controls was worth it!:) Agree about sounds though, would be a lot better with them

This could be hard to implement, but maybe player could trade 2 same spells to 1 of a random different element. Or maybe it could just re-roll if new spell has same element as previous one

Artstyle isnt mine, but hearing about movement is encouraging!:) Thank you!

Plays nice, but random nature is unfair - got 7 ice spells in a row against an ice enemy. Lovely artstyle

I like it! Fun, but then suddenly challenging, wish there was a way to see the map again. Very well put together overall

Thank you very much! Controls and tuning took almost half of total time, glad it was worth it

I wanted to make something inspired by Downwell for a long time and saw this theme as an opportunity:)

Yeah, couldnt make any audio in time, I am planning on updating it later though

Wow, this one is outstanding visually and plays really fun

Sound stopped working after a minute, idk why, may be on my end

Cool game and it worked well on my phone, really smart to use generation for more content with less time:)

Small bug - after losing you can still dig and get score as long as treasure isnt behind "Try Again" button

Thank you! To be fair I did use an asset pack for graphics and all particles are just white pixels, so almost all time went into making it run. Or, more precisely, make it STOMP!:)

Lovely graphics and a nice idea, but I was slightly thrown off by the fact that you cant add second material after one is already on the anvil

WOW, thanks a lot for your nice words!!!

Yeah, I intended it to be slightly difficult, but accidentally made it too hard. My highscore was about 3000, I got lucky with multishots and then got eaten by skeleton

Thank you for your feedback!)
I think I know why shovel have problems hitting enemies. It looks like I got boxcasting slightly wrong, but whatever - I cant update the game during voting period

Its fine, I know that it needs some juice) Thanks for your feedback:)

Thats fine, I had a good time playing:)

Thank you for your feedback!

It is difficult for me too, I had no time for balancing:)

Base accuracy is too good to make the difference noticeable

Why this school has so many rooms that look like interrogation closets?..

Anyways it fits the atmosphere. I couldnt finish the day because teacher got too fast, but liked the overall experience

Liked the simplicity and polish of the game. Bull seems to reflect default skybox and looks nicely metallic:)