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Rat Candy

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A member registered Feb 07, 2025 · View creator page →

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Version 3.0 is out! All comments below this post refer to the previous version :)

Wow this was really such thoughtful feedback, thank you so much for taking the time to do this. I'm new at releasing things online so its really so helpful to hear people's critiques as I iterate the prototype. I'm taking a lot of this into consideration for the next version! I had enemies in an earlier version but I didn't like how they turned out so they've been on the backburner. And I agree about the animation. It's really hard for me to get a sense of how hard or easy the game is since I play it so much during development, so that is really helpful too. 

Thanks again, and I'm happy to return the favor with some thoughtful feedback about whatever you're working on if you'd like!

Okay yeah! This is brutally honest and great. Your points are good: UI fixes, better story, less ambiguity about drops are all coming in the next update. Thanks for your feedback!

Yes! exactly right

Hey! I like this game, it's cute and I like the music and overall vibe. I think the biggest thing for me that was hard was that the enemies all cycle differently each time you die. Like, in my favorite platformers, if you die, you have to execute basically the exact same series of events to be able to get through a section, and you have to be really precise about it. With your game, the enemies are in different places each time, so you have to make adjustments after you die each time rather than just being more precise. This made it hard and kind of frustrating instead of hard and satisfying. I hope that makes sense, happy to explain more if not. Otherwise, I like the checkpoint system and the story and art made it so I was really rooting for that lil guy. Cheers!

Hello lovelies! I'm working on my first game and I'd love some brutally honest feedback. Is it fun? Would you play the full game? Is it easy or hard? how are the visuals? did you find any bugs? All critiques welcome. The game is a pixel-art crystal collecting platformer.

Play in browser! https://ratcandystudios.itch.io/gemseeker-path-of-rust

This game is pretty adorable, I like the concept. I kind of got bored after like ten cats or so, I think if there were more things to buy and more ways to decorate I'd have wanted to play for longer. I think if you want to keep going you could make more to do! Bonus points that there was a cat named Light Yagami

Thanks for this feedback! I'm glad you like it and I agree about the signage/making it more obvious, a few people have said this so I'm working on this for the next update :)

It's only because I haven't made the next zone yet :p

I'm glad you liked it! I'm sort of going for a cosy-ish platformer so I'm glad you got that sense. Thanks for your feedback!

oo nice points. Thanks for your feedback!

Wow I played this for so long, which hardly ever happens on this website. So relaxing and deceptively tricky!

Fair enough! Thanks for playing :)

Yay! How'd you like it? Any feedback?

Hi! I have all mouse actions disabled, does it work if you use your keyboard?

Thanks for the feedback!

Yeah this makes sense, I've had a couple people give this feedback about the field of view so I'm planning to keep it in mind as I go forward. Thanks so much for playing and for critiquing!

Glad you like it!! And I really appreciate the honest feedback!

ADORABLE but how does this pooch have so many enemies!!! Love the aesthetic and the music and the whole idea. Took me a minute to figure out that the cloud thing could shield bullets and lightning bolts. Also even easy mode got pretty hard!

COOL I love that you did this so quickly for a game jam, it's just the right simplicity for a 3-4 day project. I think a lot of times people try to do too much for short projects and this game is the perfect amount. Simple enough to be straightforward but comprehensive enough to stress me out about my dying kingdom.

This is a cool game! It's clear you've put a lot of time and thought into it. I like the music and SFX, they really fit the game vibe. I also really like your plant graphics. I got softlocked at one point because I was trying to move some nails and staples around and got stuck in between them, I think maybe it didn't think the player was grounded? I also felt like sometimes I had to be sooooooo precise with where I was placing objects, it might improve overall game feel if this was a little more forgiving? Anyway overall this game brought me joy, good story and aesthetics. Hope to see more!

OH my bad, I've added some more info!

This is a pretty cool lil game! I loved the dramatic messages when I died. 

Very cute and I love the idea and the music/SFX! I got stuck in a bug where I went through a wall and kept spawning in the water. But otherwise this brought me joy.

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Released this demo of my first game, I'd loooooove some feedback. 2D pixel art platformer!

Gemseeker: Path of Rust



The game is a 2D pixel art platformer where you can find and collect crystals. Some crystals are common and some are rare. Find rare crystals and try to complete your collection! And learn fun crystal facts along the way!

There is only one level so far as this is a work in progress, but more levels are coming soon. I've been learning unity in my spare time and this is my first ever game on itch, so I'd really appreciate if you'd take the time to leave a comment and give me some feedback. Thanks for playing!