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RogueDogX

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A member registered Mar 19, 2017 · View creator page →

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my feedback.   let me know if you have questions .  

(1 edit)

Thank you for taking the time to play, and I'm glad you like it.  I will look into that, I have a list of bugs to address, I will add all of this to it.

for the grass comment in you video.  I was hoping to have multiple locations and race types, but simply ran out of time because the menus (as bad as they are) ended up taking way more time than I had hoped.  

I kid you not, the last 2 days of the jam was just getting the menus to work as well as they do. 

please comment under this for any bugs you have come across.  this way I can keep track.

I thought it was browser only because that's the only option that the link would let me use.

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very nice game.  nice presentation, story (if a little short), and the best implementation of the 10 year theme in the jam by miles.


I had to dock you for literally not being able to run on ouya, but otherwise very nice.


Edit- error realized, score adjusted.

a very interesting.

the game ran great and I liked the over all theme.  the music was good and I liked the art style.

the issues I have came down to the game play.  I don't know if it's just my misunderstanding of the rules or a bug, but I found my self in "loops" quite often where I couldn't win the card game even if my opponents health dropped to zero.   also some more story info, and some basic instructions would be welcome.  

overall this is couple rounds of play testing away from being a great game.  great job

not very deep, but very well polished. 

the scenes look great, love the style, and runs like a clock on ouya, which is quite hard to do.  

downsides are the lack of depth, you can see everything the game has to offer in 5 minutes, but it is a game jam game so I can't fault you for that too much.  I know there was more planned, maybe use this as a basis for the next jam.

the other is the issue of difficulty curve.  the number of ghosts ramps up quite quickly and they can kill you quite easily.  some health pickups and some UI information would also be welcome.  

overall very nice.  

wow, the difference in how the game runs between this time and last time is astounding.   it's night and day.

A great game made better, would definitely recommend.  

A good start, but still a very incomplete game.

the water looks good, and the controls are an interesting idea, but the game really needs a lot more work.  Some UI would be welcome, and the first level proved to be quite hard to even accomplish a lap in thanks to the controls.  

in short there is potential here, but it needs polish.  

Thank you!

I'm still working on it, admittedly music is not my strong point (I'll have to outsource that), but dialogs I can certainly do.  

Thank you for taking the time to play, rate, and leave a comment.  

I'm glad you liked it, even being in the unfinished state that the game is current in.  I'm going to keep working on it with the lose goal of at least getting to the end of the opening stage (where you bring Patricia back and set sale for the Championship) by the end of the month.

However because I "effectively suffer from Elon Time" might want to just assume that will be end of March.  lol

I don't really do dreams, so I can't really test this, but from what I was able to use it worked fine.

Nice Job.

Love the atmosphere and art style.  Story is pretty good too.

On the down sides it was a little laggy, but given it's 3D in ouya that's to be expected to some degree.

thank you for playing, and I appreciate the feedback.


Playing your game as a true pleasure, thank you for making it.  

Thank you for playing, and for giving feedback.


I am noticing a theme with everyone's comments.  So if I ever come back to this one, Mr. white is definitely getting a vision cone.