Really fun! I didn't survive, though - someone kept running by boat aground... (I blame the rowers
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SDGGames
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Absolutely! I have benefitted a ton from finishing projects. However, out of the 30 games I started making, I have finished the majority of the "short" ones and have failed to finish all but 2 of the "commercial" ones.
A few skills I want to capture (in the order that they are needed)
- Finishing (and shipping) any game
- Finishing a project that takes more than a weekend. Perseverance when it is no longer fun.
- Managing scope in a project. Hitting a pre-defined time window for a small(ish) game.
I'll keep that in mind, though. I want to have a "I just want to finish something" track for people who don't have a specific goal. But if your dream game is an RTS, or a Boomer Shooter, then I want to provide a bit of a path leading in the right direction.
Hello everyone! I'm Matthew, the guy behind the 20GC website. I've been promising the community an update for a couple of years now (yikes), but now is the time to do it. I wanted to start a thread for conversations around the overarching 20 Games Challenge.
A couple of things to note up-front:
- I will be adding games to the challenge and tweaking the order. There is still a pretty daunting jump from remake to commercial-scale release (yes, even a commercial indie game is much bigger than one of these games). I want to help set up community members for success, and am trying to prevent this from just becoming another LeetCode style activity that has little practical benefit
- You don't have to worry about the order changing. The existing challenge will remain as "classic mode." I'm also not planning on modifying the first few games, so you should be able to jump over to the newer game list without any issues.
- I'm looking for feedback! I'll post the new URL soon (yes, we're getting a real domain), and I'll be asking for input as we go.
I realize that it is a bit silly modifying the challenge *during* the jam, but I just didn't have the bandwidth to get it done earlier. We hope to make this jam a recurring one, so the updates will definitely benefit everyone going forward.
Hey All, I just got the web build working last night, and I've gotten a couple of interesting bug reports from various OS's and browsers. I'm not sure what issues are due to the game engine and what issues are bugs I can fix, but I'm collecting data, so if you see something weird, please respond with a screen shot and your OS/Browser. Alternatively, I do have a feedback form link in the game - feel free to use that if you don't want to comment publicly. Thanks :D














