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Spruce Studios

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A member registered Nov 03, 2021 · View creator page →

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I love the Yup and Nah :) I thought it'd be fun and fit the game's style.

You might be trying to use A/D instead of arrow keys?

To answer your questions in order:

1) I like making impressive stuff in Scratch
2) I used a compiler called Turbowarp to compile first to Javascript, then to HTML

Good luck getting past that one part :)

It matters which cards you flip, and in what order. Some characters affect face-down character cards, some restrict what you can flip, and you also score more points the fewer cards you flip. Flipping all of them at once gives you a big disadvantage. 

A hidden shortcut (holding shift while clicking, perhaps) would be a good idea for earlier levels, when it isn't as important.

I assume its ability would stack with a Witch's. They're the same role with different downsides. A Witch is hard to find but easy to get rid of once you find it. A Crone is easy to find but risky to get rid of.

Role ideas :)

Mutant (Outcast): Dies if any suspicion is placed on it (a corrupted Judge says the Mutant is lying, a Fortune Teller gets an evil ping on it, etc)

Barber (Outcast): When revealed, all the unrevealed characters have their roles shuffled.

Crone (Outcast): The last character can't be revealed. You can kill the Crone to remove its ability, but it will sacrifice some of your health. (Sort of a good-aligned Witch)

What's the difference between "On Start" (Doppelgänger) and "Game Start" (Poisoner and Counsellor)?

Just wait 'till you hear about Blood on the Clocktower, the game that inspired this one...

Thanks for replying :) Unfortunately, the Druid now says "pick 2 characters" but you need to pick 3 when using its ability.

Really fun game! I'm not sure if you've already fixed this in the Steam version, but the Druid's ability text says "Outsiders" instead of "Outcasts"

Good luck with the game :D I'm looking forward to its full release.

Huh, weird. Maybe it was something to do with the level's hitbox. I'll take a look at it, thanks so much for letting me know :)

Glad you enjoyed it! What hitboxes did you have trouble with?

I loved it! The puzzles were very well designed and the perfect difficulty, and the mechanics were on point. I only wish there were more control options like WASD and the up arrow/W to jump, but I got used to using Z very quickly. Great game!

I loved it! The puzzles are very tricky, the art is on point, and the name is super clever :D

Nice job! Super happy you had fun :D (Longsword is my favourite, too)

I'm glad you liked it :D Thanks for the incredibly nice comment.

Glad you enjoyed it!

I loved it! The gameplay is fast paced an always keeps me on my toes. The game loop is also extremely well balanced. There's always something I can upgrade when I get back to my ship, and the multitasking between fighting mini eyeballs, mining asteroids, and fighting the big eyeball is great fun.

Glad you enjoyed :D

It's interesting what people use as their main strategy, because everyone chooses something different! I haven't heard of anyone using the sword yet, but I'll give it a go next time I play. I'm super glad you enjoyed the game :D

Thanks! Glad you had fun :D

Glad you enjoyed it, and thanks for the review :D

Yeah - you do tonnes less damage while small. It's interesting seeing how different people play the game, though! Some people go with a medium/big combo, some people do medium/small, and some use all three. There is an exit, and it's usually not too far from the boss room. Sorry if you couldn't find it! Glad you enjoyed the game :D