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Teledoor24

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A member registered Dec 17, 2017 · View creator page →

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such a neat little puzzler!! very clever, nice work ^-^

this is soooo cute and such an adorable idea for a game hahaha

not me running into my own tail over and over again and eating it back up

nice work!! the game feel is immaculate hehe

wow!!! the voice acting is so good hahaha

this seems like the kind of game you'd have to take notes for to beat. nice work!!

waow, this feels like an abstract art project hahaha

spamming W seemed to be the only way to go forward but it was EXCRUCIATINGLY slow!!

I really love this!!! it reminds me of something I would spend hours playing on some games website as a kid ^-^

the amount of upgrades and progression you managed to fit in here is kind of insane for a jam game.

pretty neat!!! nice work :>

it was really really difficult to draw loops around enemies when there were so many of them and they were so bunched up

nicccce! i love spacial reasoning puzzles like this hehe. very aesthetically pleasing too

THIS IS SO COOL, the art is so so so so beautiful and cute, hehehe

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so cute!! love the concept of playing both sides and growing the conflict and gaining profit without overpowering either side haha. am i an arms dealer??

im glad someone saw my special end screen animation for getting 0 points 🥹

the moment i realized that i could run over the enemies with my train was awesome, haha. nice work!!

THIS IS SO COOL MAN, you made so many levels!! im impressed ^-^

really cool concept!!!! im always here for a vaporwave aesthetic haha :)

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Oh mannnn this is so cool!! the 6-shooter chamber holding your spells rotating is such a cool concept and a great way to tie it to the theme :>

I had problems with it crashing frequently, but I'd love to see this concept expanded!! or maybe a way to customize your spell order? this concept could be very cool as a roguelike

the vibes of this are IMMACULATE, no notes

also this man eats so much meat??

this is such a cool concept!! its so creative to loop through the phases of water and solve puzzles that way. love that :D

i did end up getting softlocked many times while playing and forced to quit and restart, but I'm sure that can be nailed down with more time and polish. cool work y'all!

cool!!! this is really nice and polished, lots of game feel and little details like the "correct" ding going up and pitch. awesome work! also surprisingly challenging for what seems like such a simple task like comparing 3 letters?

i love the concept!! the game was really challenging, i didnt manage to live for very long, but it was fun and i could feel myself figuring it out and improving. nice work!! ^-^

Oh, I somehow missed the download options!! Got it working, i got $1372, tripped up beecause a large asteroid was close to the edge of the map and i tried to squeeze through haha. this was cool! I like the idea of putting the score counter in the center of the map, and its a neat twist on the gameplay loop of asteroids. getting the loops to close was a bit finnicky, but i guess its part of the challenge :>

sadly I'm getting an error that says I'm offline when I try to play! Let me know if you fix it and I'll check it out! :')

this is so fun!!! love the evolving stage and moveset you get, I'd love to see this polished and expanded on ^-^

It ended up becoming impossible to get to the button but it was still fun seeing the stage evolve as I died over and over hahaha

hey, sorry, we can't run the .exe file without the rest of the files that exported with it, and the .zip you included is the whole unity project, which we'd have to import into the editor to play. Let me know if you fix it, I'll check it out!

this is really coooooool i love the aesthetic... the gameplay loop feels really difficult and punishing. I wish there was more feedback when you accomplish something. awesome work!!

I couldn't figure out how to shoot a bullet!

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AHHH this is so creative, and so narratively simple yet so meaningful too? such a cool interpretation of the theme, and it really sells the anxiety of losing a loved one, and their memories, going crazy having to continually remind yourself and re-experience the grief. amazing work. the dance animation too oh my goshhh

I got a score of 14 and 75 seconds! it got a bit easier once I figured out the mines wouldn't explode if I touched them and that they're just an obstacle when it comes to looping around them

The art is all really cool!! your  however I was confused, first because the ignition key button was very hard to see and I didn't know to look for it, so I was pressing buttons on my keyboard not sure what to do. Also, the different car parts don't seem to do anything.

ahhh this is really cool!! I got stuck after getting 2 jump notes and softlocked myself, but I really really love this concept and would love to see it expanded ^-^

this was so so fun!! the fruit loop's taunting grew on me over time and dodging projectiles with the mouse cursor while clicking on something is very innovative! keep up the good work ^-^

this is so cute!!!! the art is so charming and i love the concept ^-^

this is really charming!!! the little chalk characters are so cute and the cool spinny rune wheel is so stylish. I think I was a bit confused about the goal of the game at first, until I realized it's a speed challenge? really nice work ^-^

It needs a minimap!

so cute!! its so anxiety inducing when a different kind of animal tries to walk into your lasso while you're charging it up

really cool how you made putting together the orders so tactile and interactive!!! awesome work ^-^
i felt like the phone call noise got a bit grating after a while, and its unfortunate the jam version had a bug!

awesome work jose!!!!! its rare to find a jam game with such a thorough sense of progression :D

game of the year

thank you!! <3

I got 31!! This is so fun haha.. I thought I was doing so well and then the ones with blasters showed up and oh lord.

I really love the traditionally drawn art assets too!! So charming