You're very welcome. I hope that you keep developing, if not this, then some other project.
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XenoCow
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After booting up my computer, the program works, but after restarting it it seems to not work any more. It appears that the LLM doesn't start sometimes but it is hard to tell. All I know is that I apply the settings but then get no responses even after typing/speaking prompts. This includes also getting no auto talk.
I can see with the original GGUF file, for example, that my GPU's VRAM is loaded with something. So it's not simply just not loading.
Thank you for your help with the sizing.
I figured out what the text to speech issue was. It seems that my GPU didn't have enough VRAM for both models to run simultaneously. So, I found a 4B parameter LLM and now the speech to text works!
Edit: It doesn't seem to be so shrimple... I can't tell which microphone it is actually using. The default, I would assume, but changing to another microphone that is kind of far away seems to work just the same as one right up to my face.
I am just getting started with this, I am able to get generations from the LLM, but the microphone seems to only produce "the" over and over rather than any real words that I am speaking. Thank you.
P.S. Is there any way to move the avatar around on the screen? Huge and in the right in the middle is exactly where I would rather it not be.
I like that there were multiple "challenges" to get through this time instead of just the one. I hope you'll add more interactivity and/or goals to accomplish in future releases.
A couple issues I'm having.
- Controls are leaking through while typing. For example, space still jumps while the text box is selected, WASD also move around still when they should only enter text.
- The first door is sometimes not triggered by the AI saying the exact expression "Cortana, open the door." so I had to ask if there was another way and then it was able to open.
- The backspace key sometimes only works once in the text box. So, I have to use the delete key instead to fix mistakes.
- Random crash after being kicked out of the map to stare at a wall, stuck.
- "3rd party game template" doesn't stop running after quitting the game.
This is one of the best versions of an "idle clicker" game. (It's really not that idle of a game). It ramps nicely and the upgrades are meaningful. I like that the game does what it aims to do and then doesn't overstay its welcome.
Also, huge bonus points for having live action acting in it. Something that too few games do anymore.
The first part felt like that moment before falling asleep when, if you try to see with your eyes closed, shapes and images begin to appear out of the black but just as you see them, they vanish. Overall it was a soothing experience. It also brought to mind the version of "Song to the Siren" by John Frusciante. Thank you for creating and sharing this.





