I was planning to update this page with only a visual update (Kind of Clunky computer) , and maybe a bigger/more balanced Skill Tree (but didn"t manage to take the time for the skill tree), But I may make another page instead maybe.
Nice game, but the background movement is making me queasy (both, the general background animation and the 'react to/follow the mouse'). The animation when the timer hits the thresholds is also distracting.
This absolutely has potential, and I have one further suggestion; See if you can synchronise the timer to the music itself. I found myself grooving a little bit to help with my timings when it lined up (bpm lines up well to 60/120 which is great for Second timings) and if that READY UP phase was used to sync the timer to the beat that would be EXCELLENT. Great prototype, All In is definitely a little overpowered, but then what prototypes don't have broken stuff.
it's suposed to be (kinda) on the music (and it's approximate, the music is on 120bpm, and I've set a 1sec timer to synch the start on it, bimut not sure if the music loop exactly so there can be a shift if yoy play a too long)
But I didn't take the time to mach the up beat, it can happen on the up or the down depending on when you bet ^^"
in my opinion this game is very good and has a great potential but its just too short and I feel like it would be better if you were able to make it longer or maybe rebirth to get upgrades that let you have better things the next time, but overall I think it just needs to be longer but right now if I were to rate it I would rate it a solid 8.5/10
Thanks for the words! Yes it is just a proof of concept for now (Just wanted to check if the mechanics are fun, and suitable with the incremental/skill tree part), and it seems to be!
I'll definitely try to expand it (With some more core mechanics, prestige, and a bigger skill tree for sure)
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loop reset layer is simple, refresh and boom! loop gives no boosts!!!
is this good
guess who is still addicted this is like my 26th or 27th playthrough now. I love this game
Wow, thanks for playing this rough prototype!
A proper version is coming soon, with a private playtest to test more bonuses and some penalties to spice up the gameplay a bit!
oh really that sound pretty nice for a "rough sketch" its really good though please keep it playable online
I was planning to update this page with only a visual update (Kind of Clunky computer) , and maybe a bigger/more balanced Skill Tree (but didn"t manage to take the time for the skill tree), But I may make another page instead maybe.
that looks really cool I wish you luck
its been two dayyyyyyysssss js release this shit already!!!
got 0.016 third try so all in is pretty broken lol
hell yeah (2nd playthrough)
"here the house always loses"
The art is to know when to stop ;)
Maybe it's because I'm on mobile (also that's the fastest response I've seen from a dev)
The luck is to be there at the perfect time haha
(didn't even know it works on mobile tho !)
Nice game, but the background movement is making me queasy (both, the general background animation and the 'react to/follow the mouse'). The animation when the timer hits the thresholds is also distracting.
Sorry about that, I'll make sure, in the final version of the game, to add the option to disable all that in the settings!
please ser may i have some more
yes sir, it's in tge planning !
I just had to get it there
you've gambled too much !
You broke reality good job or maybe someone just like sued you I don't know
This absolutely has potential, and I have one further suggestion; See if you can synchronise the timer to the music itself. I found myself grooving a little bit to help with my timings when it lined up (bpm lines up well to 60/120 which is great for Second timings) and if that READY UP phase was used to sync the timer to the beat that would be EXCELLENT. Great prototype, All In is definitely a little overpowered, but then what prototypes don't have broken stuff.
it's suposed to be (kinda) on the music (and it's approximate, the music is on 120bpm, and I've set a 1sec timer to synch the start on it, bimut not sure if the music loop exactly so there can be a shift if yoy play a too long)
But I didn't take the time to mach the up beat, it can happen on the up or the down depending on when you bet ^^"
in my opinion this game is very good and has a great potential but its just too short and I feel like it would be better if you were able to make it longer or maybe rebirth to get upgrades that let you have better things the next time, but overall I think it just needs to be longer but right now if I were to rate it I would rate it a solid 8.5/10
Thanks for the words! Yes it is just a proof of concept for now (Just wanted to check if the mechanics are fun, and suitable with the incremental/skill tree part), and it seems to be!
I'll definitely try to expand it (With some more core mechanics, prestige, and a bigger skill tree for sure)