These assets were created with AI as a starting point and then optimized in Blender for consistency and style. They can also be remeshed for your convenience under the following specs:
Topology: Triangle or Quad (depending on your workflow preference)
Target Polycount (Fixed): 3k, 10k, 30k, or 100k
Adaptive Remesh Options: Low, Medium, High, Ultra
Thank you for pointing this out — I’ll make sure to include this information in the asset description as well.
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Are those Ai generated 3D meshes ? What's the polycount ?
Hi!
These assets were created with AI as a starting point and then optimized in Blender for consistency and style. They can also be remeshed for your convenience under the following specs:
Topology: Triangle or Quad (depending on your workflow preference)
Target Polycount (Fixed): 3k, 10k, 30k, or 100k
Adaptive Remesh Options: Low, Medium, High, Ultra
Thank you for pointing this out — I’ll make sure to include this information in the asset description as well.
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