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here's an idea I'm tossing out for fun. in the game they mention they cant reform their prey (not that they want to) but imagine if there was a room that the player runs into that if they are playing anyone else than luna they can reform anybody they permad. allowing interesting interactions between characters and possibly swap between them for fun. including melting luna down multiple times.

When will the features that are in the supporter build become public?

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How do i get full game

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gotta say, i absolutely loved every moment of this game, i know it would probably not be possible but it could be neat to see some preds show some weight gain after churning the player, or maybe have a potential pred address the player lol, regardless loved the game and will happily play again

Glad you enjoyed the game! If I could add weight gain, I would, but it would take an insane amount of time to add all the sprite variants to make it work, unfortunately.

When will there be an Android version?

That's a long ways off. Probably closer to when the whole game is done and ready to be fully released.

First time I've had an Itch.io game use an installer instead if just being zipped. Why is that?

When I had the portable zip available, the itch launcher was causing save issues when people downloaded that version. I got enough comments and low ratings for the itch launcher issue (which was not on my end) that I simply took that option away.

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lunalyn definitely looks tasty to turn into fat and that's exactly what she did several times in my playthroughs :3c good game though excited to see what comes next keep up the good work tasty~

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Amazing work! I think this is the definitive sentient fat vore game. Very excited to see where you go with this.

(3 edits) (+4)(-1)

its nice, but im not really a fan of the "perma fat" or "sentient fat"  thing as a pred. i prefer good o'l fashion fatal digestion, rather than what could be considered fate worse than death... i don't want that for my prey :( i doubt you'd make an alternate option, but i felt it worth noting. ( though id still like to taunt them sometimes, even though they're dead.)

also, as a pred, it seems unfair that i can't eat people as the starting character! i don't want to be prey :( + playing as a predator seems like its lacking. eating someone is uneventful, wheres the dialogue? the cutscene? they have something to say when eating you, why not the other way around? not to mention prey is limited, what about eating normal monsters and non boss characters? (with no benefit, or very little) 

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I can maybe try to add a toggle for some of that stuff down the line. I do need to work on adding more preds and levels first because I spent a long time working on accessibility/preference toggles for a couple months and honestly need a break from that, haha.

The customized game option lets you start as a pred character. Pred mechanics will also be expanded on in the future. This will include being able to grab enemies and swallow them before defeating them, and of course being able to eat regular enemies. The implementation of predding in the demo is more of a teaser of what's to come in the future than anything. Keep in mind, the demo is just that; An early preview of what to expect in the full game.

if you're adding a toggle for that, would you mind also adding a toggle for the bones/skeleton visuals, or maybe just a toggle for the internal view perhaps?

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Already added this feature in one of the recent updates, actually! Check the game settings in ver. 1.2.0 or higher.

I had completely missed that, thank you!

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I love the 1.21 and all the new art is really good you did a great job with this update

Unsure if someone has reported this-- but if you spam V after defeating non-boss budgies, you can still trigger the leave/confirm defeat/devour menu and can devour them. However, this error pops up if you devour a 2nd budgie in a row:

___________________________________________

############################################################################################

ERROR in action number 1

of  Step Event0 for object obj_textbox:

Unable to find any instance for object index '0' name 'obj_amethy'

at gml_Script_anon@10471@DIALOGUELIST

############################################################################################

gml_Script_anon@10471@DIALOGUELIST (line -1)

gml_Script_anon@3063@CustomAction@DialogueFunctions

gml_Script_anon@1762@gml_Object_obj_textbox_Create_0

gml_Script_anon@1609@gml_Object_obj_textbox_Create_0

gml_Script_anon@2712@OptionAction@DialogueFunctions

gml_Object_obj_textbox_Step_0

I don't know what that is maybe the creator would know?

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Lunalyn you do not need to apologize for taking your time to make sure the game runs smoothly and giving us new content at the same time. You are doing a fantastic job and i patiently await the next part <3

it could be even more fun if you can deside  if you you want to be a prey or pred and witch one and having more enemies to fight and to level up

This game is neat.

(2 edits)
The game won't work, this keeps poping up when I try to open the game, it work at first but then my pc crash while playing, and now it doesn't work, I tied unstalling it and restalling but that didn't do anything

Perhaps it corrupted the save data when your pc crashed? Try going into appdata/local and then delete the dragoneaters folder  

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That worked! Thank youu

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Iโ€™m confused

What does this mean? Iโ€™ve never had this pop up because most of the games I have are all WinRAR zip files.

It's an installer. You need to hit "Yes" to install the game.

ah

Iโ€™ve just never seen it before because most games are zip files for WinRAR

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I really love the 1.2.0 but I would like to see diffuculty or a mode thats a lot harder to more natraly lose to boses and magic still feels really strong maybe too strong? I am not a game dev so sorry if I am asking for a lot

Everything playable now is indicative of early game difficulty more than anything. As I start to work on the next couple of areas, fights are gonna start to get more complicated and more challenging. I'll also introduce more customizable difficulty options later on down the line.

As far as magic, I'm hoping that once bosses start to have more attacks of their own, things will naturally balance out a bit. One thing I have planned as a potential adjustment for spells, though, is making them require stamina so they'd be a bit harder to spam.  Thank you for the feedback! 

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Will there be an android port of this game?

I have considered doing so, but that will require a bit more time to play around with it and make sure it works. No promises, but I'm gonna try!

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will the game ever come out on steam? :3

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I'm hoping to release it on steam when it's finished!

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Just gave the new demo a try. I love the Lunalyn doppelganger and the drawn images of the pred during the player prey vore scenes. One thing I would like added would be the option to use the wasd layout if it can be squeezed into the next update. Other than that I can't think of anything else to change or add.

Yes! New update!

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esta genial el juego, le veo mucho potencial pese a ser solo una versiรณn demo
9/10

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please say that when the full game comes out that itโ€™ll be free

(+6)

I've been putting a lot of work into this game for over a year, and when it's done, I do intend to charge a modest price for the full game (no more than $20, probably less.)

(+1)

Oh fun, I play it and then a new update comes out. Great luck on my part! I'll check it out :3

You can softlock the game by using the downward thing on the yellow jump pads to reach the sword item BEFORE getting the multi-jump upgrade.

You should be able to use the dash aimed upwards to get out of there.

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Awesome work so far, I really enjoy what you've got cooked up right now! Both gameplay and vore aspects are quite fun and an interesting idea for sure to take control of who eats you! My fav is Tanza currently! :D

Only thing I am hoping right now is that glasses wearing kobold(I think?) gets added soon. She is very cute!