HEY! LOOK!

don't worry I freed him :3
but....
no SERIOUSLY!
Thank You so much
The most anticipated day of the week. I found this lil guy for sale scrolling through my NG Feed. Y'know just on some chill stuff, then I saw Chamber cooking up some lil Pico Figurines and I was like, I must know if this is something I can get, so I asked him, and boy when I tell you how I immediately pulled my wallet out so fast (Mind you this was a little bit right after @MindChamber replied back). After purchase, I had sat at my windowsill twiddling my thumbs being the good noodle. Then boom today at college I saw a gmail notification about my package! Was too eager to go home but, life.... Work n stuff but AFTERWARDS I RAN STRAIGHT INTO THE HOUSE AND OPENED UP THE BOX! WALLA! I was met with the most precious thing in the world :D

Pon further inspection, we can see MindChamber puts a lot of effort into really packaging his creations! Just Look at this cool lil Pico sticker with him opening a file cabinet, and there's a ton of others too that he packed in here, including the classic Pico sticker and the Pico in his rendition.
Not to mention the lil cute thank you on the left side of the package.

I really adore his effort so much :D
on top of that I was able to set up a lil Diorama for display on my computer desk :D

Anywho that's all I have for today!
This mail has definitely gave me the spark to continue work on the upcoming Pico Vs Massive Game.

As of right now the game's mechanics is going through a bit of fine-tuning. Which has been what the couple months of this games progress been looking like unfortunately, when your one coder, it's kinda hard to get things done though I won't excuse anything. Once I got the mechanics for the characters down how I want it, I can start really building more on the game. I'm hoping with Pico on my desk he can discipline me every time I slack off heh~.
But I am in the mist of another project, one that I'm actively working on, that should be up and done no latter than the 30th. But I've been making steady adjustments to the mechanics as much as possible. So enough I can get the 5 characters out the way and start really building everything else.
Anywho Enough of my rambling :D Thanks @MindChamber.