I wanted to say that there is a very small amount of thing to do but I went on steam and saw everything get expanded on like 10 times and I think it's a great game. Recomended to everybody that played terraria
Oh, I'm terribly sorry, I will delete this comment then. It really seemed abandoned, without any updates for a very long time. Lots of people on the Steam thinks the same, unfortunately. I wish you success with the game, and again, I'm very sorry.
Is it possible to sell the deeper materials or are those for the full game also I would love a map/waypoint system in this game so you can remember important locations
My favorite part is when you make a deep hole and then you jump out of it blasting both your rockets and your gun pointing down!
I only have a few critiques:
1. I noticed that if I am falling and I shoot upwards, if the goop goes off screen it doesn't fall back down. I get this is a resource saving deal by despawning objects off screen, but it would have been awesome if the stuff just came splatting down after I landed. Not a deal breaker.
2. The other thing is that it wasn't too apparent what the end game was. Like, I didn't know that fixing the radar was going to end the demo. HOWEVER the blips on the edges of the screen pointing to the objectives would have indicated this, I was just lost in having fun blowing rocks up.
All in all, for a demo, this was freaking dope. I'll def be considering purchasing this on steam.
Really fun game but really short, I got the feeling of incomplete as soon as I got to the end, I played it a ton more and found out a lot of more resources and gear around the world which feels unused.
Btw, automation in this game would be really cool to add
I would love to see more lookouts on deeper layers. Really good work man!
hi! i´ve played your game a few times and today i wanted to make a day of "betatester gaming" so ive been messing up a little with the mechanics and i managed to bug the jetpack by upgrading it a lot(tried a few times and it always happens) So when i jumped and started flying the player will never falls until you stop pressing the fly button. When you´ve been flying a few minutes the music starts to lag a bit but the real problem is that if u stopped and fall,the camera wont be able to follow the player and the game will break . Maybe lowering the fall acceleration would make the problem dissapear but i let that up to you. I loved this game and it have helped me a lot to understand a few mechanics that i wanted to use in my own projects so thanks and i hope you the better ( sorry for my english D:)
cute concept, but there are few things that make the game not fun:
1. lack of direction. youre just someone somewhere and you have to mine something, to buy things that do something. i had to guess, what was i buying and what does it do.
2. boring gameplay. whole game is just mine -> go home -> buy something -> mine.
3. lack of a way for fuel to restore automatically. getting stuck underground happens way to often.
Very fun and cute concept. Like the sound design and graphic design, outside of the hard-to-grok symbols and mathematical equations in lieu of a proper tutorial level.
WHy do we mine things with sludge guns in the future??
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I wanted to say that there is a very small amount of thing to do but I went on steam and saw everything get expanded on like 10 times and I think it's a great game. Recomended to everybody that played terraria
amazing game
very good game, BUT DAMN, I WAS ON 987 AND I COULDN'T FIND SOMETHING TO SELL
No, I have not abandoned Blastronaut. Please don't leave such comments.
Oh, I'm terribly sorry, I will delete this comment then. It really seemed abandoned, without any updates for a very long time. Lots of people on the Steam thinks the same, unfortunately. I wish you success with the game, and again, I'm very sorry.
Whats the discord
fun stuff fr fr
Is it possible to sell the deeper materials or are those for the full game
also I would love a map/waypoint system in this game so you can remember important locations
I like the game. If you are still working on it, here are some ideas:
1 adding enemies that you could use your gun against
2 make it harder (make it harder to beat the game
3 adding vehicles (flying cars?)
4 more upgrades
5 placing materials to build
Great game👍
nice game
how to pause? I might just be dumb tho lol
sick game good job
Amazing, wishlisted
This game is so f***ing addicting!
My favorite part is when you make a deep hole and then you jump out of it blasting both your rockets and your gun pointing down!
I only have a few critiques:
1. I noticed that if I am falling and I shoot upwards, if the goop goes off screen it doesn't fall back down. I get this is a resource saving deal by despawning objects off screen, but it would have been awesome if the stuff just came splatting down after I landed. Not a deal breaker.
2. The other thing is that it wasn't too apparent what the end game was. Like, I didn't know that fixing the radar was going to end the demo. HOWEVER the blips on the edges of the screen pointing to the objectives would have indicated this, I was just lost in having fun blowing rocks up.
All in all, for a demo, this was freaking dope. I'll def be considering purchasing this on steam.
gg
The game is so fun. You got the fun formula just great. i have played it like 4 times :)
Really fun game but really short, I got the feeling of incomplete as soon as I got to the end, I played it a ton more and found out a lot of more resources and gear around the world which feels unused.
Btw, automation in this game would be really cool to add
I would love to see more lookouts on deeper layers. Really good work man!
its cool but short asf
kinda boring after 5 minutes
Is it longer on stream because this looks really fun!
this is a great game, i love this gam
hi! i´ve played your game a few times and today i wanted to make a day of "betatester gaming" so ive been messing up a little with the mechanics and i managed to bug the jetpack by upgrading it a lot(tried a few times and it always happens) So when i jumped and started flying the player will never falls until you stop pressing the fly button. When you´ve been flying a few minutes the music starts to lag a bit but the real problem is that if u stopped and fall,the camera wont be able to follow the player and the game will break . Maybe lowering the fall acceleration would make the problem dissapear but i let that up to you. I loved this game and it have helped me a lot to understand a few mechanics that i wanted to use in my own projects so thanks and i hope you the better ( sorry for my english D:)
cute concept, but there are few things that make the game not fun:
1. lack of direction. youre just someone somewhere and you have to mine something, to buy things that do something. i had to guess, what was i buying and what does it do.
2. boring gameplay. whole game is just mine -> go home -> buy something -> mine.
3. lack of a way for fuel to restore automatically. getting stuck underground happens way to often.
Very fun and cute concept. Like the sound design and graphic design, outside of the hard-to-grok symbols and mathematical equations in lieu of a proper tutorial level.
WHy do we mine things with sludge guns in the future??
Because it is fun :)