⚡ NEW: Gallery - Full Archive

Skip to main content

Pooplayer1

38
Posts
2
Topics
8
Following
A member registered Jul 29, 2018

Recent community posts

Really wish I could view quests without returning to the board/researcher every time. Sometimes you might make something that fits another quest while searching for a specific item.

The rocket sign is the fast forward. Though you can only use it on waves you've already completed.

Been addicted to this. Just donated $20! Hope there is more to come, maybe even a steam release!

There's no end other than losing/being caught cheating right? Played legit for god knows how long hoping for something 😂

How do I switch ponds?

131 turns on normal :D just wish we could freeplay after completing it. Really wanted to fill in the entire town with sumps and pipes.

Ah that makes sense. So skipping upgrades would reduce the passive income. Maybe a message informing the player that their passive will be less if they advance while skipping upgrades?

Got to the end with a sliver of health remaining. Simple but fun. I do wish the candle had collision with the walls though. When moving through tight corners/turns your candle might phase into the wall making you blind for a moment. Which is not ideal when getting chased.

Fun and challenging! Only managed to get up to 74%.

👍

I've tried running one of the zombies into the light switch dozens of times already but they always get instantly vaporized. Am I doing something wrong or missing something?

Great game!

Autobuy doesn't seem to work if you increase the max level after turning it on though.

Chill game! Just love seeing ships fly from planet to planet. I do have a question though: Is the passive income of the system you leave behind fixed? Or does it increase/decrease based on the amount of stuff you did in the system? Could I just stay in a system for really long and buy more ships to get the passive income up more before leaving?

Completed level 1 and 3 but I'm having a skill issue with level 2. Anyone know how to beat it? 


Beat the game! Could have gone on forever but it was running at 1 frame every 2 seconds at this point and I decided to call it quits.

Quick guide: Go for 100% increased base reaction energy early while the reactions are still controllable (If you need cooling at this point, go for increasing the meltdown threshold, it will give you more wiggle room for temps and let you use the control rods more easily). This will give you a shit ton of levels really quickly, then just buy the -5% reaction temp upgrade 20 times and you're free to raise the control rods. There. You beat the game!

Are you supposed to be able to move around? I can only dash around. Played until wave 12 and died and saw that there was a thruster upgrade. Neither WASD or arrow keys move the ship.

Great game nonetheless.

(1 edit)

Nice short demo! Love that the narrator/AI acknowledges what you're trying to do like reading/moving around and touching stuff. Was pretty funny when I was trying to get up in the vent. Great detail.

Also there seems to be a gap in the room you first spawn in

Love the mini series and this is quite faithful! Loved it. Though it is a bit buggy. I had one port that boats wouldn't pick up passengers from, no matter what, for some reason.

Very cryptic. Really makes me want to understand more of the lore behind this. If there is one.

Nice short horror game. Quite hard to see though. Maybe its just me.

Really intrigued by the story even if its short.

Great game! Though without meta progression its just a roguelike, not roguelite.

Anyone having bugs/issues with the web version I suggest downloading it instead. Worked a lot smoother.

Love it! Though like the other comment says, automated shipyard doesn't do anything beyond lvl 1.

Would also like to see some AI upgrades if possible. The collectors can dodge asteroids but the fighters don't. 
Maybe ship specific system upgrades too? Where you can upgrade a specific ship type. E.g collectors hold more stardust, longer range upgrades etc. The AI upgrade could be put in this category too. And maybe make upgrades slightly more expensive? Especially automated shipyard if it does get fixed.

Can't replace/combine/upgrade/store harvested parts. Any part you click shows up as a 20% human heart that you can't do anything with.