Install Steam
sign in
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem


Happy launch day, Terrarians!
<TRAILER>
If you prefer to read the text-only changelog, click the link below to check it out!
Uncovering new materials and using them to craft ever more powerful gear or just simply cool items has always been central to the Terraria experience. With what is now over 6000 items in the game, it goes without saying that taking a hard look at managing such an expansive crafting experience was needed. Something that makes the potentially-overwhelming feel managable, while also feeling consistent and keeping some familiar functionality. With that in mind, we have introduced a new crafting interface that should feel a lot like how "Research and Duplication" works in Journey Mode. Both the Guide crafting recipe interface as well as crafting station interfaces are now organized by tabular functions (e.g. Weapons, Furniture, etc.) as well as being fully searchable so that you can quickly find what you need to craft any particular item.
Oh, and while we were at it, we made some improvements to the way that crafting from chests works - you can now automatically use materials from nearby chests to craft items. No need to put them in your inventory first - or even open any chests first! With some proper base building, this should put all of your materials at your fingertips automatically. If that gets overwhelming, just toggle it off in the crafting menu. Coupled with the powerful new crafting interface, crafting in Terraria has never been better!
The new Banner Menu allows players to claim and use their banners at their convenience. No more having to tote them around or stuff them in a chest somewhere. You will still need to earn them however...
All identical items are now fully stackable! Yes, that includes items with the same prefix/suffix combos!
Villagers no longer require a valid room/home in order to spawn in your world. This should make them more accessible to players and take some of the pressure off of making "Terrarian's First Cubicle Tower" on each playthrough. Villagers without a home/room will retreat to safety, and thus will be unavailable to players during the nighttime hours.
The Housing Query feature has had a makeover as well, and now provides a visual indictation of what is being scanned as well as icons indicating where the necessary valid elements for Villager housing are located. Of course, you will also still get a text notification of what is missing.
Accessible by clicking the little seed icon next to World Seed during setup for generating a new world, the new World Seed Menu displays all of the main special seed world types that are available. Simply choose what you want, click apply, and off you go!
What will your palace in the sky look like?
Vampires would be wise to avoid the sun at all costs!
Let's go back to where Terraria 1.4.5 began: Terraria x Dead Cells. Our friends at Motion Twin released their side of the crossover some time ago as a part of their Everyone is Here, Vol II Update. If you haven't checked out Dead Cells at this point, we would greatly encourage you to do so - it is truly a fantastic game.
At long last, the Terraria side of the Dead Cells crossover is available for Terrarians to enjoy. From vanity to furniture to weaponry taken from Dead Cells and re-imagined Terraria-style, we hope that fans of both games will find this new content to be authentic and fun to play with. What sorts of Dead Cells content might you find?
Display your treasures in all new ways! (Beheaded Vanity optional)
Deploy Dead Cells weapons to vanquish your foes!
Our good friends at Pocketpair did a masterful job of bringing Terraria into Palworld just a few months ago during the Tides of Terraria Update. If you have not witnessed the glory of Meowmere or the epic Moon Lord boss fight in Palworld yet, what are you waiting for? Check out the update - as well as Palworld itself - over on the Palworld Steam Page!
Digtoise is here to help you delve ever deeper into the world of Terraria!
Cattiva can help make short work of your daily chores - like gathering wood
New Summoner Whips & Summoner Prefixes
New Transformations - Bat, Rat, and More!
RC Car? RC Car.
Corruption & Crimson Furniture Sets
Aetherium Furniture
Gothic Furniture Set
What could this set possibly be?
Gorgeous new Biome Backgrounds
Aurora Borealis
Sun Phase Effects
Visible Fish when Fishing
Updated Banner and Trophy Sprites
To help set the mood, we also put together a film noir shader that fits the style of the Heroicis set!