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Your feedback and reports are really valuable to our team, and we truly appreciate you taking the time to help us in improving the game. Now, let's dive in and see what the 1.58 Open Beta has to offer.
This legendary American highway will at last be completed with the upcoming Illinois DLC, we wanted to revisit some of the older sections of this iconic route which no longer match our current mapping standards. This update features a completely reworked stretch of I-40 and Historic Route 66, along with reworked cities, road networks, and more. 

Drivers travelling in Northern Arizona in 1.58 will discover that cities including Kingman, Flagstaff, Grand Canyon Village, Page, Kayenta, Camp Verde, and Show Low have been completely reworked from the ground up, alongside the addition of a brand-new city, Lake Havasu City, located on AZ-95. Known as a premier vacation destination in Arizona that attracts visitors from all around the world, it sits right along the Colorado River. 

This city is especially famous for being home to the London Bridge, which was originally built in 1831 and spanned the River Thames, was relocated from its original home in London, England and rebuilt brick by brick here over the Bridgewater Channel in 1971, brick by brick! Players will not only be able to see this iconic British landmark in Lake Havasu City, but drive across it too. We highly recommend celebrating your first crossing with a nice cup of proper tea. 

Alongside the cities and highways themselves, the Route 66 Rework Project also revisits memorable landmarks and scenic drives across the region, including places like the Hoover Dam, the Grand Canyon, and Monument Valley, giving them a fresh look and helping the entire area feel more up to date and rewarding to explore. You can read more specifically about the work around these legendary U.S Landmarks in our recent dedicated blog post.

The best way to learn about all the changes is by hitting the road! We hope you enjoy what the team has created here, they’ve worked hard to bring this legendary route and its surrounding areas up to date with our current mapping standards, while still keeping the familiar feel that long-time drivers will recognise.
The experience is split into three chapters, beginning with forward-driving maneuvers, then easing players into the techniques needed to reverse double trailers. From there, it shifts into more lively, real-world-inspired scenarios where you can really put your newly gained skills to the test. 

Just like in the previous modules of Driving Academy, we have prepared a reward for you! Completing all the scenarios in this chapter will reward you with an adorable wiener dog toy - named Frankie - for your truck cabin, ready to ride along with you. Keep in mind that this reward is tied to the in-game profile you used to complete this chapter. You can read more about the new module here.

Thanks to your feedback, we've also adjusted an achievement in the second module of Driving Academy, the Truck Driving Proficiency. To unlock the "Nerd of the Road" achievement, you now need to obtain three stars in only 15 scenarios instead of 23. This change will be active during the Open Beta, but on Steam, the achievement may still show the previous info until a few days before the official update releases.
As part of the 1.58 update, our designers have reworked the truck garages, bringing a fresh new look that better reflects the quality and level of detail you’ve come to expect from American Truck Simulator. From updated interiors to improved visuals and atmosphere, these changes are designed to make your garages feel more modern, immersive, and enjoyable to spend time in.


Our teams carried out a full visual rework of all three garages. The main goal was to refresh spaces that have become severely outdated and bring them up to date. They approached this rework with considerable ambition and genuine care. Their goal wasn’t just to update old models, but to turn the garages into a place players actually enjoy returning to. A space that feels rewarding to upgrade, explore, and appreciate down to the smallest details.
Some adjustments were made with these new vehicle categories in mind, often lighter, shorter, and in some cases more powerful than what our simulation was originally tuned for but many of the improvements also benefit every vehicle, including the trucks you’re already familiar with. The goal throughout all of this has been simple, to improve realism and responsiveness, while keeping the core truck driving experience you know and love fully recognizable, just better refined.

For keyboard users, a new optional double throttle control system allows smoother control, holding the key applies partial throttle for easier cruising, while double-tapping gives full acceleration when needed.
Initially, this system will incorporate prompts from the current first job tutorial, complemented by a selection of newly created hints. These prompts are designed to appear naturally during gameplay, helping new players understand core mechanics while allowing experienced drivers to stay focused on the road.
Instead of a single, fixed panel, information will now be presented through individual graphical widgets, each dedicated to a specific function. This approach allows for a cleaner on-screen experience and gives players more control over what information they want to see while driving. The widgets can be customized to better suit different playstyles and preferences, whether you prefer a minimal setup or a more information-rich HUD.
This redesign has been in development for some time and was frequently requested by the community. We previously showcased it exclusively to fans attending our third SCS Fan Day, and it has since undergone extensive internal testing, as well as senior external testing, with very encouraging results. As with all major changes, we will continue to closely monitor the Open Beta phase to collect your feedback, allowing us to incorporate it into future iterations and updates. Our ultimate goal is to ensure everything works smoothly and meets the expectations of the widest possible range of players.
As part of this change, some information that was previously shown directly in the Adviser has been moved to the Quick Info feature. This primarily includes job information, truck damage details, as well as options for truck settings and calling for service. This redistribution helps keep the on-road HUD cleaner, while still ensuring that all important data is only a pause away when you need it, and it also helps pave the way for future gameplay experiences such as Coaches and Road Trip.
These changes should make vehicle customization more accessible and enjoyable, whether you’re fine-tuning details with a mouse or navigating menus from the comfort of a controller.
One of the practical improvements is better visibility of information related to hired drivers. Players will now be able to more easily track the progress of their drivers’ skills, making it clearer how their team is developing over time. In addition, the currently selected skill training for each hired driver will be highlighted directly in the skills overview, allowing players to see it at a glance.
















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