STEAM GROUP
Borderlands: The Custom Content BL: CCG
STEAM GROUP
Borderlands: The Custom Content BL: CCG
4
IN-GAME
20
ONLINE
Founded
May 12, 2016
Language
English
22 Comments
Kiki Mar 21, 2024 @ 3:41pm 
Any chance i can get the arsenal mod ? GBX Forums closed.. :(
Mantrixray Mar 1, 2018 @ 7:48am 
Bye.
Tha Campin' Dutchman Feb 18, 2018 @ 11:03am 
Nice.
shotgundiplomat1993 Feb 17, 2018 @ 11:59am 
Lol, Just had a Kraken and a Astragalus drop in succession, Luck much?
afederowicz Aug 25, 2017 @ 9:22pm 
Hey MP GJ I noticed there was a very real effort at making a 5'th DLC for B.L. 1 ! Did it ever finish, and is there any way I can help ?
shotgundiplomat1993 May 18, 2017 @ 1:31am 
Nah, its just we've got so many guns that shouldnt we not need more? I still have yet to find a few pearls like that 1 Vladof Rocket Launcher.
Tha Campin' Dutchman May 17, 2017 @ 9:28am 
Are you complaining there buddy? XD
shotgundiplomat1993 May 17, 2017 @ 12:48am 
More weapons? there's over 100+! so why would you need new guns? Though if there will be more (obviously) there should be a Torgue AR that would be a sister weapon to the Bastard AR already in bl1.
blohastik Apr 21, 2017 @ 3:16am 
What we really need is short description for items with not-so-obvious special effects, just a hint as to what should be done to see their true awesomeness. Just a suggestion. And thanks again for your huge chunk of great work.
Tha Campin' Dutchman Apr 20, 2017 @ 4:07pm 
More? Even after the +175 I gave 2 you guys?
wutt? Apr 20, 2017 @ 3:35pm 
We're gonna need new weapons!
Mantrixray Dec 30, 2016 @ 10:02pm 
Nope, but once you exit and reload the same save, or any save that has the vial, you will need to re click on it. otherwise, thats about it
lsespeeddemon Dec 30, 2016 @ 8:44pm 
i finally got around to downloading mr grimmjows custom weapons but i need to ask do you need to use a vial everytime you enter a new area
Mantrixray Jun 26, 2016 @ 5:56pm 
I did the same!
Tha Campin' Dutchman Jun 26, 2016 @ 10:01am 
Rgr that. Now that I have my notifications on this Discussion page in order, I should be able to see things develop here quicker.
blohastik Jun 26, 2016 @ 9:49am 
Sorry for me being so impatient. I just hate to edit my characters half-way in the game, so I make sure everything is ok before I go in the sh*t deep enough ;).
Tha Campin' Dutchman Jun 26, 2016 @ 5:03am 
Re: now I do, it seems I've missed the [Checkbox] "Subscribe to discussion" thingymebob.
Tha Campin' Dutchman Jun 26, 2016 @ 4:49am 
I see you've posted this question on the forum as well, and no this group is not deadsilent. As a matter of fact I posted a new announcement just yesterday on this group. Its just that I don't get a notification once someone makes a comment on this group, hence the reply delay.
blohastik Jun 25, 2016 @ 1:31am 
Not sure where to post it... Anyway, Mr. Grimmjow, thank you very much for all your efforts and creativity. I love BL and I really appreciate the work you put in it.

I have a question as to your latest packages (so far I played with your earlier version. the one with special GJ shield). Now I switched to the vial-based package and noticed that loading time (and time required to return to main menu after leaving a game), for all characters having vials in their inventory increased noticeably. Is it normal? (I don't mind waiting, I just want to install everything properly to avoid future problems). Could it be due to sound-modifying .upk? And if that's the case, can I delete those additional sound and mesh files, or the package won't work without it? Thank you again for you work!
Tha Campin' Dutchman May 13, 2016 @ 1:25am 
Yo
Mantrixray May 12, 2016 @ 5:46pm 
hey
Tha Campin' Dutchman May 12, 2016 @ 10:26am