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Recent reviews by A Serial Willer

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2 people found this review helpful
106.5 hrs on record (86.0 hrs at review time)
Sekiro was a fantastic installment from From Software. The game was overall a rush to play throughout with fast paced game play, a good stealth mechanic, and an amazing story.

Sekiro with all new the systems such as: the prosthetic system, the skills, the posture system, the verticality, and many others, it offers an amazing blend of options for the player to approach a battle.

The prosthetics offer ways to make a boss that is giving you trouble, a bit of leverage against them. Enemies jumping a lot in the air? use a shuriken. Find someone using a shield? use the axe to break through it. It makes it so that if theres a enemy that will make your life hell, you can make it more easy if you use your items correctly.

The different skills that are given to you in the game also offer you different fighting styles, and skills to make certain aspects of the game easier. Some skills can make you passively better at systems in the game, such as stealth, or the infamous mikiri counter that makes one on one duels more easier if they use thrust attacks. Then there is Prosthetic arts that can make you have follow ups to certain attacks, or a prosthetic art that is similar to weapon arts in dark souls.

Then the exploration in the game. There is a good sense of exploration in the game with the grappling hook, which allows for a more versatile approach to the game. You can go straight in, sneak around, or use the verticality to your advantage. All the exploration in the game lets you see the world of Sekiro and the depressing age of war, in the Sengoku period in Japan. The game also constantly takes a theme with the idea of immortality, and tainting the lives of people with it.

The posture system in Sekiro is a great system for the combat. Every enemy in the game has posture, and if you break their posture you can get a finishing blow on that target, either killing them instantly or taking away a health bar. The player also has to watch for his own posture, if he breaks he will get stunned and take more damage. When you are facing bosses, mini bosses, or just strong enemies, you will have to keep on the offense while at the same time keeping the defense on. This system alone has captured the image that From Software had for their game, 2 samurai clashing swords against each other.

Finally the graphics in the game are amazing as always with From Software games.

Overall I enjoyed the experience of Sekiro and its unique mechanics and system that it brings to the gaming industry.
Posted July 2, 2019.
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