>_<
Zbj
China
➜ Silver 1 : ✔
➜ Silver 2 : ✔
➜ Silver 3 : ✔
➜ Silver 4 : ✔
➜ Silver Elite : ✔
➜ Silver Elite Master :✔
➜ Gold Nova 1 : ✔
➜ Gold Nova 2 : ✔
➜ Gold Nova 3 : ✔
➜ Gold Nova Master : ✔
➜ Master Guardian 1 : ✔
➜ Master Guardian 2 : ✔
➜ Master Guardian Elite : ✔
➜ Distinguished Master Guardian : ✔
➜ Legendary Eagle : ✔
➜ Legendary Eagle Master : ✔
➜ Supreme Master First Class : ✔
➜ The Global Elite : ✖






] mat_monitorgamma 1.6
] cl_use_opens_buy_menu 0
] bind shift "+speed; r_cleardecals"
] BindToggle g gameinstructor_enable
] cl_radar_always_centered 0
] cl_hud_radar_scale 0.6
] snd_headphone_pan_exponent 2
] cl_disablefreezecam 1

bind "kp_slash" "buy awp; buy tec9; buy fiveseven; buy vesthelm; buy defuser;"
bind "kp_multiply" "buy ak47; buy m4a1; buy deagle; buy vesthelm; buy defuser;"
bind "kp_minus" "buy smokegrenade; buy hegrenade; buy flashbang; buy flashbang;"
bind "kp_home" "buy ssg08;"
bind "kp_uparrow" "buy awp;"
bind "kp_pgup" "buy ak47; buy m4a1;"
bind "kp_leftarrow" "buy p250;"
bind "kp_5" "buy deagle;"
bind "kp_rightarrow" "buy tec9; buy fiveseven;"
bind "kp_end" "buy mac10; buy mp9;"
bind "kp_downarrow" "buy vesthelm;"
bind "kp_pgdn" "buy p90;"

bind = +jumpthrow; alias +jumpthrow "+jump; -attack"; alias -jumpthrow -jump;

cl_crosshair_drawoutline "1"
cl_crosshair_dynamic_maxdist_splitratio "0.35"
cl_crosshair_dynamic_splitalpha_innermod "1"
cl_crosshair_dynamic_splitalpha_outermod "0.5"
cl_crosshair_dynamic_splitdist "7"
cl_crosshair_outlinethickness "1"
cl_crosshair_sniper_show_normal_inaccuracy "0"
cl_crosshair_sniper_width "1"
cl_crosshair_t "0"
cl_crosshairalpha "255"
cl_crosshaircolor "5"
cl_crosshaircolor_b "0"
cl_crosshaircolor_g "64"
cl_crosshaircolor_r "255"
cl_crosshairdot "0"
cl_crosshairgap "-1.000000"
cl_crosshairgap_useweaponvalue "0"
cl_crosshairscale "0"
cl_crosshairsize "4.500000"
cl_crosshairstyle "4"
cl_crosshairthickness "1"
cl_crosshairusealpha "1"
cl_fixedcrosshairgap "3"

cl_crosshair_drawoutline "0"
cl_crosshair_dynamic_maxdist_splitratio "0.35"
cl_crosshair_dynamic_splitalpha_innermod "1"
cl_crosshair_dynamic_splitalpha_outermod "0.5"
cl_crosshair_dynamic_splitdist "7"
cl_crosshair_outlinethickness "1"
cl_crosshair_sniper_show_normal_inaccuracy "0"
cl_crosshair_sniper_width "1"
cl_crosshair_t "1"
cl_crosshairalpha "999'"
cl_crosshaircolor "5"
cl_crosshaircolor_b "255"
cl_crosshaircolor_g "0"
cl_crosshaircolor_r "0"
cl_crosshairdot "1"
cl_crosshairgap "-0.500000"
cl_crosshairgap_useweaponvalue "0"
cl_crosshairscale "0"
cl_crosshairsize "3.500000"
cl_crosshairstyle "4"
cl_crosshairthickness "1.000000"
cl_crosshairusealpha "1"
cl_fixedcrosshairgap "3"



➜ Silver 1 : ✔
➜ Silver 2 : ✔
➜ Silver 3 : ✔
➜ Silver 4 : ✔
➜ Silver Elite : ✔
➜ Silver Elite Master :✔
➜ Gold Nova 1 : ✔
➜ Gold Nova 2 : ✔
➜ Gold Nova 3 : ✔
➜ Gold Nova Master : ✔
➜ Master Guardian 1 : ✔
➜ Master Guardian 2 : ✔
➜ Master Guardian Elite : ✔
➜ Distinguished Master Guardian : ✔
➜ Legendary Eagle : ✔
➜ Legendary Eagle Master : ✔
➜ Supreme Master First Class : ✔
➜ The Global Elite : ✖






] mat_monitorgamma 1.6
] cl_use_opens_buy_menu 0
] bind shift "+speed; r_cleardecals"
] BindToggle g gameinstructor_enable
] cl_radar_always_centered 0
] cl_hud_radar_scale 0.6
] snd_headphone_pan_exponent 2
] cl_disablefreezecam 1

bind "kp_slash" "buy awp; buy tec9; buy fiveseven; buy vesthelm; buy defuser;"
bind "kp_multiply" "buy ak47; buy m4a1; buy deagle; buy vesthelm; buy defuser;"
bind "kp_minus" "buy smokegrenade; buy hegrenade; buy flashbang; buy flashbang;"
bind "kp_home" "buy ssg08;"
bind "kp_uparrow" "buy awp;"
bind "kp_pgup" "buy ak47; buy m4a1;"
bind "kp_leftarrow" "buy p250;"
bind "kp_5" "buy deagle;"
bind "kp_rightarrow" "buy tec9; buy fiveseven;"
bind "kp_end" "buy mac10; buy mp9;"
bind "kp_downarrow" "buy vesthelm;"
bind "kp_pgdn" "buy p90;"

bind = +jumpthrow; alias +jumpthrow "+jump; -attack"; alias -jumpthrow -jump;

cl_crosshair_drawoutline "1"
cl_crosshair_dynamic_maxdist_splitratio "0.35"
cl_crosshair_dynamic_splitalpha_innermod "1"
cl_crosshair_dynamic_splitalpha_outermod "0.5"
cl_crosshair_dynamic_splitdist "7"
cl_crosshair_outlinethickness "1"
cl_crosshair_sniper_show_normal_inaccuracy "0"
cl_crosshair_sniper_width "1"
cl_crosshair_t "0"
cl_crosshairalpha "255"
cl_crosshaircolor "5"
cl_crosshaircolor_b "0"
cl_crosshaircolor_g "64"
cl_crosshaircolor_r "255"
cl_crosshairdot "0"
cl_crosshairgap "-1.000000"
cl_crosshairgap_useweaponvalue "0"
cl_crosshairscale "0"
cl_crosshairsize "4.500000"
cl_crosshairstyle "4"
cl_crosshairthickness "1"
cl_crosshairusealpha "1"
cl_fixedcrosshairgap "3"

cl_crosshair_drawoutline "0"
cl_crosshair_dynamic_maxdist_splitratio "0.35"
cl_crosshair_dynamic_splitalpha_innermod "1"
cl_crosshair_dynamic_splitalpha_outermod "0.5"
cl_crosshair_dynamic_splitdist "7"
cl_crosshair_outlinethickness "1"
cl_crosshair_sniper_show_normal_inaccuracy "0"
cl_crosshair_sniper_width "1"
cl_crosshair_t "1"
cl_crosshairalpha "999'"
cl_crosshaircolor "5"
cl_crosshaircolor_b "255"
cl_crosshaircolor_g "0"
cl_crosshaircolor_r "0"
cl_crosshairdot "1"
cl_crosshairgap "-0.500000"
cl_crosshairgap_useweaponvalue "0"
cl_crosshairscale "0"
cl_crosshairsize "3.500000"
cl_crosshairstyle "4"
cl_crosshairthickness "1.000000"
cl_crosshairusealpha "1"
cl_fixedcrosshairgap "3"