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Recent reviews by Fern

Showing 1-6 of 6 entries
1 person found this review helpful
57.0 hrs on record (43.3 hrs at review time)
Going illegal speeds and violating traffic laws AND getting away with it WITHOUT crashes feels amazing. But not gonna lie, turning on the in-game live radio and just cruising on the highway melts all your troubles away and giving you a peace of mind.

10/10
Posted February 11, 2024.
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1
97.2 hrs on record (43.7 hrs at review time)
After giving it a fair chance of 41 hours, it feels more of a chore to do the objective in the game rather than being tactical and stealthy, which the main focus of the game is supposed to be.

Level design:
The game will tell you to go to X and do something there, so you go there but you will always stumble upon a door that you are missing a keycard for going to the objective, so you have to explore other doors in order to get the keycard. In the end you pretty much explore the entire level to scour for supplies so you can survive.

Half of the levels are filled to the brim with infectious fog that will make you lose health and reduce your max health every second you sit in it, the game will offer you fog repellers to deal with it, but they are very limited in terms of usage, range and runs out very fast, so unless you throw them at the right spots you will have to deal with walking blindly in the fog and get next to no health for the remainder of the level.

If that isn't bad enough, there are monsters in the fog, your visibility is actually so limited you can't even see 1 meter in front of you until you bump into a wall or an object, so unless you have a teammate that is willing to talk 24/7 and have a bio tracker equipped (It tells you the location of enemies), and has the patience to tell you if you are facing the right direction or not, you are screwed. More often than not, you are screwed anyway because the game always puts clusters of enemies right nearby each other so even if you quietly kill one, the nearby ones will automatically aggro so it is up to team effort to take them out all at once before one of them alerts the whole room.

Going loud moments:
If a monster hears you making enough noise, they will start getting up and alert the room, so your only option is to sneak up to them and melee them in the head, a lot of times it will go wrong because either people fail to execute killing a cluster of enemies in 4 seconds or the monsters are just so annoying doing the schizophrenia movement that one of them wakes up, because every single monster has a separate timer that makes them scan nearby movement and sound every 8 seconds or something for 4 seconds long, and it fastens if they hear nearby sound/movement. So it is already annoying to try and get close. So, they get alerted, and you start going pew pew because all monsters apart from the basic type one or two, are deadly to confront with melee.

All levels has alarm doors, you will have to do at least 6 of them in every level and you have to do them if you want to continue to get to your objective. You can be as tactical as you want with setting up turrets at the right positions behind doors or mines but bullets are definitely getting spent. It is basically wave defense while trying to secure areas in the room the alarm door is in. Not much of a problem, other than if you run out of ammo you are basically dead because they just swarm you over otherwise.

Ammo:
It is the single most important resource in the game and there ain't a whole lot of it, you don't have enough for an alarm door because your teammates shoots like a stormtrooper? Did they coincidentally also loot all the ammo bags for themselves and you didn't find any? Good luck surviving. It is already scarce if you go perfectly stealth so imagine all the other scenarios.

Because it doesn't matter if you hit every single headshot, if your teammates miss that will hurt the whole teams supply.
Posted December 8, 2023. Last edited December 23, 2023.
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8 people found this review helpful
2 people found this review funny
2
2
1.3 hrs on record
Easily lost, monsters are easily avoidable, move speed is very slow, cheap jumpscares, puzzles are very ass where you need to look up guides.

The whole maze thing just turns down tension and gets boring because you just see the same texture around you all the time.
Posted September 22, 2023.
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8.1 hrs on record
A nice little snack for souls like games enjoyers.

(~7 hours gameplay doing all levels)
Posted September 22, 2023.
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2 people found this review helpful