29
Products
reviewed
0
Products
in account

Recent reviews by FridayBiology

< 1  2  3 >
Showing 1-10 of 29 entries
8 people found this review helpful
6.3 hrs on record
I fear that afew people are too extreme with what they must expect from small development teams now days, Killers and Thieves started as a concept thats changed and evolved to become what it is now.
At the moment there aren't that many decent squad/guild management games that work as well as KaT (Killers and Thieves). While repetitive and uniquely challenging I enjoyed the game more so because of my limited play time with work forcing sessions every few days.

Oddly I related the game's heists to missions I've played in Doorkickers another squad game where each map / district has greater and lesser successes depending on how you appoarch the map with your limited squad. Particulary I found I need to have one spotter, one killer and one thief for most maps however mid game I needed multiple killers which meant that those characters who I gave skills earlier now weren't strong enough to cope. Which is probably meant grinding ... and grinding is part of the game aswell, as it can be more profitible early on taking a small two man team and opportunistically looting then an actual full team for a whole map "cleanout".
Later on, I hope that the Devs add additional centralised management options so that shops can be accessed at the tavern rather then changing four or five screens to sell afew goods.

Art style is much the same as Banner Saga as we'd expect however, I found that I didn't like the story thieves as losing one during a side mission meant waiting six or so days for another attempt which meant I stopped using them for anything other than needed.

Eitherway I look forward to future updates as so should yourselves.

6 / 10, with promise.
Posted July 5, 2017.
Was this review helpful? Yes No Funny Award
1 person found this review helpful
13.9 hrs on record (2.7 hrs at review time)
Four out of Six for Nerbook's family friendly Darkest Dungeon isk tribute to Dream Quest.

Players are given from the outset six easy to understand classes, which each having simple to play decks. Think Dungeoneer or its more successful clone Guild of Dungeoneering. The (Darkest Dungeon) dungeons hold treasure, loot and companions. With Charcter/deck/equipment progression continued after death in the form of a fame+upgrade systems should your hero be stuck down in conquest or weakened to defeat.
Personally I enjoyed the difficult moments as feeling god-like and then being torn-apart because i neglected to cover my ass is always better then artifical RNGesus wrath because of "luck" is just painful.

I probably should mention that theres afew minor bugs and that the game doesn't hold your hand but, its being developed and supported with updates every few days, so eventually it'll be sorted.

Game wise some classes will be strong in late game with upgrades so I'd recommend some grinding with your traditional glass cannon/ damage dealers maybe required. Rangers can be built into Sword fiends or into the classic first strike ko archers.
Simiularly Rogues can chain entire decks and Barbarians are as powerful as their ablitiy to shrug.

The voice acting to great expecting the standard to be equal with Hearthstone's own, though it does grow tiresome with the same voice so I advise clicking random with the hero creation so that you don't stick with a favorite from the beginning, eitherway they'll be dead soon, as there are sure to be a few lovely Darkest Dungeon moments when luck favors your foes.

Three hours in v1.03
Posted March 26, 2017.
Was this review helpful? Yes No Funny Award
59 people found this review helpful
1 person found this review funny
9.4 hrs on record (8.1 hrs at review time)
Devs bailed after marking the game as complete, Yes the end content is there however many bugs some of which will trap your save file due to what I consider poor coding.

My most common save killing bug is that when you fire a rocket launcher at a target and the splash damage damages a hidden something/barrel/unit, the game auto saves and awaits for imput of which you can't give because its trying to play a combat animation.

Most missions can be auto completed if you kill every enemy, so there are some missions "get x to point x" types where its actually a game of hunt for the unit that doesn't spawn until your right next to their tile game, prepare for frustration.
Posted February 21, 2017. Last edited February 21, 2017.
Was this review helpful? Yes No Funny Award
3 people found this review helpful
4.7 hrs on record (4.3 hrs at review time)
A tidy little idle game, where like most idle clicker games the play is expected to tap away at the screen or leave the job of coin collection to little blue "farmer" blobs. It's pretty simple and has a mild and relaxing game theme which you could have running in the background as you watch then little guys go to work. There an upgrade mechanic which works off number of total coins collected over time so the only real worry for the idle player is which vegetable, fruit, tree of farm animal do you want and where in your patch of 2D farm do you want it?

Coins are used to buy resources and auto-timers which work to increase the number coins earnt while idle.

However getting down to wether you'll want to purchase the game at a 90% discount during a sale or not, doesn't really matter. In total you'll earn 35 cents from cards for the 30cent pickup and afew emoticons which range from $2 to 0.23 cent (as at 2017 January) so a profit of about 15 cents per purchase can be expected if you really really need to.

four out of six
Posted January 8, 2017. Last edited January 8, 2017.
Was this review helpful? Yes No Funny Award
1 person found this review helpful
1.8 hrs on record
Decent little puzzle game that offers intriguing solutions. While only a short 1.5 hours playthrough and can safely say that having finished the game I will have to return to contemplate, as with some games you need to play others to gain a view of the greater (not larger) picture.

Very odd, Very disturbing, well worth playing for the interesting thoughts that you many thing have as you try to figure out what the game was actually about during the credits.

http://www.rustylake.com/room-escape-games/cube-escape-birthday.html
Posted September 7, 2016.
Was this review helpful? Yes No Funny Award
11 people found this review helpful
14.7 hrs on record (0.8 hrs at review time)
Early Access Review
The Valerian Conflict ended years ago with Helios the victors, they then crowning theirselves Emperor decreed that Battle suits the right of Helio and that no others should have them. The story begins with a slave and their master Adina, who are fleeing the punishment of hiding a battlesuit from Helios forces, now in order to survive they must fight back however their flight from penance stirs the warm coals of rebellion.

[Game]
Combat is turnbased with a timer defining your turns allowance, units each have stamina points with some movement or abilities using up stamina, You then have a card system with like a Chess version of Megaman the player can gain buffs, pales and abilitys to any unit on the board. With the sole purpose of victory or death as once entered there is no fleeing combat, which is something that I enjoy as simple mistakes suddenly require a tactical change of mind inorder to win.

Campaigns are generated with the world movement along a train map to encounters and events as generated.

Unit customisation is the main reason i love the game, your only allowed six total units to bring into combat however simply constructing a beastie with multiple steampunk/mechnoid bits and pieces is a dream concept and I'm glad that its been done right for this game, which almost makes me want to create 3d models to save my favorite designs.

This game is in early access and I'll be updating as the game updates

https://www.youtube.com/watch?v=DF_3az8Q4IA&feature=youtu.be&list=PLHYbNVicUJv65bsv3skeIxtmC8-Uw6wX-

[Pros]
The game is a Chess board design
Customisation of units allows builds to specialize or counter as player wants
WASD tube movement on worldmap (needs to be tutorial tip on first opening of world map)
Unit Appearance and abilities within combat.
Player can hover mouse over encounter token to see enemy units and terrain info.

[Cons]
no save and load feature (yet)
No deck size limit, after throwing one of everything I've still got cards?
Camera viewpoint changes and zoom/WASD controls are clumsy
World map can be cluttered in generation creates many short junction paths within a small region


Acaratus Playlist - https://www.youtube.com/playlist?list=PLHYbNVicUJv65bsv3skeIxtmC8-Uw6wX-

GameGuide - http://www.acaratus.com/gameguide/
Dev Blog tumblr - http://nodbrim.tumblr.com/

Steam - http://store.steampowered.com/app/376410

Posted February 27, 2016.
Was this review helpful? Yes No Funny Award
1 person found this review helpful
97.2 hrs on record (42.5 hrs at review time)
Early Access Review
This is a must buy for any builder/village manager type gamer,
Do you like Rimworld or DwarfFortress but, don't want the hassel of direct involvement? Yes, awesome. Stonehearth allows you to focus on that gate house or animal pen with clay brick states of ash timber. First you design your construction, then if all is correct you click build and your hearthlings begin construction of the design with scaffolding and digging foundations.

Though it isn't just building, your small group of Hearthling pioneers need food and protection to survive against the elements, goblins, raiders and necromancers. Along the way you'll define each Healthing's role within the village, as crafters and farmers to soldiers and magicwelders.

4/6

I'll update youtube series as i go

Youtube Letsplay Alpha 13 > https://www.youtube.com/playlist?list=PLHYbNVicUJv604oZ2ElgsQXdh_LSVt4TU

Youtube Letsplay Alpha 14 > https://www.youtube.com/playlist?list=PLHYbNVicUJv6FP7zplsCnN2TVJC0S5ukF

Modding Forums > http://discourse.stonehearth.net/

Development blog > http://stonehearth.net/category/development/

Development roadmap > https://trello.com/b/4XvM0SUd/stonehearth-community-roadmap
Posted February 18, 2016. Last edited February 18, 2016.
Was this review helpful? Yes No Funny Award
No one has rated this review as helpful yet
6.8 hrs on record (1.3 hrs at review time)
    Primarily realise that this game isn't about playing as a little princess but instead you need to answer the question of "do you enjoy roleplaying and creating a character and following your character's scenario until the result?"
    If so then you'll love this game
Firstly you play as a confused and lonely Elodie, recovering from the death of her mother, Elodie has no knowledge or skills of the real world. Therefore the player must choose daily classes and activities to better suit who the player wishes Elodie to be.

However beware the pitfalls of favorite choices, The deaths are the actual game.
Each death is a challenge, either death by chicken, dual or drowning.
Were survival is simple to achieve and storyline and options directly result in the weekly selections.

Personally the artwork in nice and simple in that magic girl kindof way.
The music is calming and is tolerable in short peroids of time.
The average play time for a play through is about 30 minutes though you can skip many of the dialogues.

The only let down is that positive survival results in marriage and/or being crowded queen. It would've been nice to see my "execute everyone + spy master princess" given a choice to abdicate and crowd a foreign power.

8/10.
Posted December 27, 2015. Last edited December 27, 2015.
Was this review helpful? Yes No Funny Award
9 people found this review helpful
553.6 hrs on record (522.0 hrs at review time)
This used to be a decent game. However I now must recommend that Players stay away.

Sadly greed, Lack of Developer customer relations and Introduction of Mass Marketing for "free but, priced DLC" has meant that I nolonger support the purchase of this game. Each DLC adds something more which was promised in the beginning to be available as additional ingame content.

The further introduction of micro-transactions and DLC that allows limited-time access to content has shown that Overkill is content with what they are doing and therefore I don't wish to support them.

Overkill site - http://www.overkillsoftware.com/games/payday-2/
Microtransactions - http://www.overkillsoftware.com/games/blackmarket/
Overkill developer employment options - http://starbreeze.com/about/jobs/
Posted December 3, 2015.
Was this review helpful? Yes No Funny Award
5 people found this review helpful
10.6 hrs on record (2.8 hrs at review time)
Review - KINGDOM

A greatly expected game that is actually awesome from RawFury,
though released with little information of actual gameplay dynamics it surpasses need to explain as the player learns and counters their own failure, with each playthrough being unique and rewarding despite constant defeat, I found that I live as the hero during each and every minute.

You play as a person on riding on a horse, with crown on your head and pouch full of coin, now you must raise a kingdom from the wilds. Though beware horse riding hero, for there are threats and idles that stand within the fog of the wild. Give coin for followers, buildings and defenses. For with nightfall come those that steal and plunder.

Raise coin by clearing trees in the East only for the fields to become barren and ill treated. Construct water mills and watchtowers to protect the village and then find attack comes three nights later and that those spent are those invested.
Do you explore during the day and then build while exposed later that evening with those others batter the walls.

Overall the game is a pitfalls and judgement, you juggle coin and expensure in the hope of being better prepared for the threat. What the threat is and if it exists isn't given, however the beautiful way that the game starts with that ominous presence from just sound and visual design. And i mean actual design, trees with twisted foliage and those slow but, small movements being in the fore/back ground setting the mood as one of tension and foreboding.



45mins Friday on Youtube - https://youtu.be/SV1pRoYMq6A

Google Doc - https://docs.google.com/document/d/1UpVkMdveN-HvK-vGsNw1l4OiEWzsmC1ea1s5KWRsbds/edit?usp=sharing
Posted October 21, 2015.
Was this review helpful? Yes No Funny Award
< 1  2  3 >
Showing 1-10 of 29 entries