Early Access Review
Just one more restart
For an early access game, I'm a happy buyer. The gameplay loop is very satisfying and I'm constantly looking forward to the next update to test out new builds or just have some fun. Each time I load up the game I can't stop myself from playing one more round - each session takes about 15-20 mins and time just melts away. Take this review with a grain of salt as the game is still in development and new changes may sway my opinion the other direction, but for now I'm really enjoying this game with the latest update for even more random fun.

Pros
  • Graphics and design looks great
  • Controls are tight and responsive
  • Gameplay loop is simple, fun and addictive
  • Encourages experimentation of builds
  • Sound effects are great and really improves the immersion
  • Good variation of enemy types
  • One more round syndrome inducing

Cons
  • Like all games with random elements - some runs can be really tough once rerolls are gone
  • Taking the 'wrong' upgrade will end your current run
  • Controls design is for the physics element in the game and takes a while to get used to, especially if expecting WASD
  • Some upgrades feel mandatory - terrible damage output otherwise
  • May feel stale if re-using builds - limited/repetitive gameplay might be boring to some

Neutral
  • Limited environmental hazards
  • Limited soundtrack
  • Lack of background variation
  • Build efficiency - some builds just feel superior than others
  • Some weapon feel underpowered - for me: triple shot and tendrils - or may not have found a way to build it efficiently
  • Suggestion: Default 'W' to accelerate | 'Spacebar' to shoot for KB + M

TLDR
I would definitely recommend this game (especially on sale) as I enjoy the current design this game is taking. Like all roguelike genres, expect plenty of shooting+evolving, dying and restarting. If that's for you, this is a great game.
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