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Recent reviews by MATOS

Showing 1-7 of 7 entries
3 people found this review helpful
1
87.8 hrs on record (68.0 hrs at review time)
68 Hours of My Life I’ll Never Get Back

After spending 68 hours with Battlefield 6, I can safely say this is not the Battlefield I grew up with. The series has completely lost its identity . this feels more like a watered-down version of Modern Warfare 2019 than a true Battlefield experience.

The maps are ridiculously small and horribly unbalanced for a modern Battlefield title. Gone are the epic, large-scale battles that made the franchise special. Instead, you get cramped chaos and choke points that make every match feel like a messy TDM lobby.

Gunplay? Feels like MW2019 all over again - slick, but soulless. Vehicles, once the pride of the franchise, now feel clunky and awkward to handle. Even the Portal mode, which sounded like the saving grace, is a massive disappointment. You can’t even build a proper map from scratch - not even an empty sandbox to experiment with.

The progression system seems like it was designed by an AI that doesn’t understand fun. Assignments and unlocks feel meaningless, uninspired, and completely disconnected from player motivation. The singleplayer campaign? Thrown together without a hint of passion or storytelling depth.

And then there’s the bugs and the netcode - still broken, still neglected. The beta, somehow, ran smoother than the final release.

Battlefield used to stand for large-scale tactical warfare, teamwork, and immersion. Battlefield 6 stands for confusion, frustration, and disappointment.

The so-called Battle Royale mode is the final nail in the coffin. It looks and plays like a cheap Warzone 2.0 clone, completely out of place in what used to be a tactical, large-scale Battlefield experience. Instead of focusing on what made the franchise legendary — teamwork, strategy, and unforgettable warfare — we get yet another lifeless copy of a trend that should’ve stayed in the past.

And don’t even get me started on the Battle Pass system. It’s the same recycled, greedy monetization scheme every AAA shooter crams in these days. Grinding for cosmetics through pointless tiers just to keep you hooked — it’s exhausting and insulting. Battlefield used to be about epic moments, not microtransactions.

At this point, I think I’ll go back to the roots — Battlefield 3, 4, even Bad Company 2 — where every match had heart, chaos, and that unmistakable Battlefield soul this game has completely lost.

Final verdict:
If you’re looking for a modern Battlefield - this isn’t it.
Posted October 28, 2025.
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No one has rated this review as helpful yet
0.4 hrs on record
Nach 20 Minuten habe ich aufgehört, weil es keinen Spaß macht und die Einstellungsmöglichkeiten sind das dreckigste, was ich je gesehen habe. Also wenn man nicht mal programmieren kann, um die Resolution ordentlich einzustellen und erweiterte Grafikeinstellungen nicht zur Verfügung stellt, dann sollte man keine Spiele programmieren und für so viel Geld verkaufen. Also Leute, bevor ihr 20€ aus dem Fenster werft, kauft euch lieber was leckeres zum Essen, weil dann schmeckt es wenigstens nicht nach Dreck. ;)
Posted September 4, 2017.
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3 people found this review helpful
11.1 hrs on record (8.1 hrs at review time)
Early Access Review
Ein recht interessantes Spiel, jedoch hat mich noch nie ein Spiel so in Rage gebracht!

Ich meine natürlich macht es Spaß mit seinen Freunden dieses Game zu spielen, allein weil man Custom Maps selber erstellen kann oder auch spielen kann, ABER das größte Manko liegt an der Steuerung. Ich habe schon sooo oft das Gefühl, dass die Steuerung einfach RANDOM ist. Egal wie hart ich schlage, es kommt immer was anderes raus. Mal schlage ich leicht und der Ball fliegt über die halbe Map. Mal versuche ich einen harten Schlag auszuführen, aber siehe da, der Ball bewegt sich nur einen Zentimeter. Falls das mal irgendwann behoben werden sollte, kann man das Spiel eigentlich doch sehr empfehlen.