8
Products
reviewed
301
Products
in account

Recent reviews by He who counts toes

Showing 1-8 of 8 entries
No one has rated this review as helpful yet
1 person found this review funny
0.5 hrs on record (0.2 hrs at review time)
Early Access Review
There's a lot this game holds -- a ting of love that could be greatly appreciated for all that it shows.
What little time I've spent into it, I will simply make what was my and almost final straw -- No ledge grabbing.
Speaking out on just your guy lunging towards a cliff's edge. Countless games where you hurl yourself and your character latches onto the near edge.

Here your character is entirely incapable -- so bear in mind you'll be wanting to be sure that every tedious movement you create is best to understood ... Your character will more than likely die more ways than you can imagine when it comes down to just - grabbing - the - stupid - ledge... Its an unnecessary charm quite like if a character died by tripping. Its an unfortunate consequence we suffer as humans, but its an unnecessary reality that we don't need to deal with in games.

But just cause that's different than our per usual... gmes. Doesn't mean its a bad thing either <3
Posted March 14, 2022.
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No one has rated this review as helpful yet
285.1 hrs on record (233.9 hrs at review time)
It's easy. Simple.
Workshop gives loads of possibility.
It's up to how you want to build, no limitations aside from the points your ship can have.

Just. Have. Fun.
Posted August 23, 2020.
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No one has rated this review as helpful yet
1 person found this review funny
205.4 hrs on record (54.5 hrs at review time)
oh my god just ♥♥♥♥♥♥♥ buy it and love it already. Its simple tower and defense, but its fun tower and defense. ♥♥♥♥.
Posted December 31, 2019.
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2 people found this review helpful
1 person found this review funny
6,546.7 hrs on record (2,462.7 hrs at review time)
2462 hours logged.
Could be anywhere from afk to actually play, who knows, point being, been playing it long enough.

Everything is broken, but everything is fair.
There is tons of different skill levels and you never stop improving as you keep playing.

You'll always find challenges in this game.

Just don't let it get to you.







It's trash though. But, its free to play. Which is insane.
Posted November 17, 2019.
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No one has rated this review as helpful yet
8.4 hrs on record (7.0 hrs at review time)
The game is a constant hell hole of breakage and issue that will work for a small fraction then be completely unplayable.

I apparently need to have Open Gl 2.1 to even re-play the game. (RE-PLAY)

What? Did the game just suddenly decide it can't handle a graphics card?


Its not worth the struggle. ♥♥♥♥ it.
Posted April 30, 2018.
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No one has rated this review as helpful yet
4.6 hrs on record (3.4 hrs at review time)
The most that can be said aside from its unique artwork and lore the game is very... very short that fills majority of its time through mundane tasks... Hopefully though they'll release a much larger and open area of things and horror about to go for instead of such short dlc.
Posted March 7, 2018.
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No one has rated this review as helpful yet
41.9 hrs on record (12.4 hrs at review time)
Becareful. As lovely as the game is and a nice time killer, the game directions of your character input WILL lie at you at times. You'll learn hidden mechanics throughout the game that aren't detailed too you, that you need to look out for.

My personal suggestion: Understand your character true size to the given enviroment. Simply for the fact if you attempt any movement to your assumption the line will do as you want, your character will infact; do the opposite. That line gives you no TRUE direction as to what your character will do. So learn as you play.
Posted April 4, 2017.
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6 people found this review helpful
1 person found this review funny
17.3 hrs on record (15.0 hrs at review time)
Unfortunately despite the well easy mechanics for play and simplicity, the game lack of community is one that takes away from its well fun. Little community as is and half of the individuals care nothing for other players except themselfs or their own friends while leaving rooms an open thing. The game does NOT have language control and its job --or so it will or may say-- is it wants a strict and clean envoriment of players. Being told "Kindly get the ♥♥♥♥ out." Is not actually by definition of such.

Secondly the issues is the game delay or lag is one that destroyes its multiplayer aspect. One moment you'll have a dodge ball to use, the second the ball SUDDENLY VANISHES cause the game delay or lag was supposed to give it to some one else. I've found despite my ping being the best or the worst, it has no valid communication between responsible lag handling and ruining stability of play cause of delay favortism.

The third and final goes towards the AI. Yes, they are pleasently amazing. They jack up your skills. They enforce your ability of having to think, it is senseless fun to just throw the ball and get a hit or die.
Why negative> Cause the AI are inhuman like *(Almost too Ai like) HOW, how are they TOO Ai like, their AI's!
They will react almost with a 360 awareness of all times when the game forces you into a first person viewing. Idk. I can't see a player getting a ball, turning aorund with mid throw, then turning back around in just the same instant of motion with out flaw killing you. It's as if they knew on the dot where your at.> That's not a human possible thing to have happen. Not with out second hand guessing or pre-planning. These Ai's, have none of that.

The game is sensless fun and I advise any one getting it to at least understand the negative probability you may encounter and over look it. I however, am slapping a no on this one.
Posted July 9, 2016. Last edited July 9, 2016.
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Showing 1-8 of 8 entries