4
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Recent reviews by Rangerz™

Showing 1-4 of 4 entries
18 people found this review helpful
14 people found this review funny
51.0 hrs on record (24.8 hrs at review time)
first playthrough ever on master, feels like im getting bent over backwards by larry the cable guy.
10/10 i hate this
Posted May 19, 2024.
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No one has rated this review as helpful yet
3,150.4 hrs on record (842.1 hrs at review time)
Where to start....

Every time you play squad will feel like a different experience, until it isn't. Your first 100 or so hours are spent learning the game, and the next 100 are spent learning how to react to the game. After that, your next 100 should go towards learning to squad lead. Because that is the crutch of the game.

This game, with all of its glory, does an absolute ♥♥♥♥♥♥ job at expecting squad leads to know how to SL. There is a chance that you join a server with solid SL's who are talking just enough of command chat to organize a very solid game. SL's who understand how to commit resources and their squad members to just the right place, with just the right movement order, and who know how to coordinate it all under an ever-changing environment dependent on how the enemy team is responding.

Unfortunately this is seldom. For eery good server there is, there will be another that will typically consist of: No armor players, at least 1 heli pilot who will certainly crash then rage-quit within 10 minutes, 2 squads who are led by a rifleman because either the SL created it then immediately handed it off, OR just up and left and didn't bother asking if anyone else would take it, 1 SuperFOB squad who sits on the very 1st point when your team is 3 points ahead, NO actual defense squad, and 1 command squad who is so fed up with the team's lack of cohesion that all he can do is yell into his mic with frustration, further widening the gap of any chance of teamwork.

If you find a server that looks like this, go to a different one immediately to save your sanity. Thankfully you can sit in a queue for a populated server while playing in the current one.

It all comes down to this. Squad Leading is crucial for this game to work, but it feels like community service, which pushes people away from the stress. This game is fantastic for the individual experiences you get during each match. It is in DIRE NEED of people who are willing to work together in command chat, for the common player below.

As people less and less take up the responsibility of SL'ing, this game will die.
Posted August 17, 2021. Last edited August 17, 2021.
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1 person found this review helpful
11.0 hrs on record (8.6 hrs at review time)
It's an entire game of Kenny Blankenship's Most Painful Eliminations Of The Day.

Man I miss MXC on Spike.
Posted September 21, 2020.
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No one has rated this review as helpful yet
417.9 hrs on record (30.6 hrs at review time)
Early Access Review
Flew a rocket into space and killed 3 kerbalnauts.

10/10 will genocide again, for science.
Posted September 18, 2013. Last edited June 23, 2014.
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Showing 1-4 of 4 entries