8
Products
reviewed
267
Products
in account

Recent reviews by Cauthon

Showing 1-8 of 8 entries
No one has rated this review as helpful yet
217.3 hrs on record
Good Game, Doesn't run well though.
Posted January 16.
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No one has rated this review as helpful yet
819.1 hrs on record (592.0 hrs at review time)
Pros:
Enjoyable Gun Play, Excellent Visuals, Creative Designs for Enemies and Weapons.

Cons:
Poorly Balanced, Non-Existent Endgame makes you rely on the game-play loop entirely for longevity, Warbond system makes you reliant on farming currency to afford new content as new challenges will be added but new tools must be bought, the devs have horrible version control and frequently reintroduce previously fixed bugs, in addition every update introduces new bugs, and every warbond releases broken or with no thought to what each new item will be good for, or worse releases just reskins (Masters of Ceremony Sword and Flag are just the axe and stun lance).
Posted March 2, 2024. Last edited June 14, 2025.
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5 people found this review helpful
1 person found this review funny
351.8 hrs on record (124.4 hrs at review time)
Elden Ring Feels like a Masterpiece that misses the mark in a lot of frustrating areas.
The Open World Results in a feeling of sameness, repetition, and filler. Namely in the fact that the majority of the over-world feels like a big open grassland filled with pallet swapped versions of the same enemies. The Open world Styled Dungeons, feel like Bloodborne chalice dungeons level of quality, particularly mines, which all feel literally identical except for the items found inside (Which are more often than not, Spirit Summons you will never use, or upgrade materials) Generally you will likely ignore these side dungeons once you have whatever weapon or armor you wanted. The Open world is also heavily neutered by the scaling of zones, you will hit innumerable brick walls of difficulty, if you try to veer of the path they intend you to take, and without a guide, it's not clear at all where you should be at any level. The Horse is also a point of pain, handling is so finicky I guarantee it will launch you off more than one cliff (Don't get me started on how painful fall damage is in ER), and for certain boss fights it's clear they thought you'd use the horse, but with how fragile it is, and how long you are stunned when it inevitably gets one shot from under you, it results in a feeling that you're doing it wrong by using the horse for anything other than jump pads. To sum up, Elden Ring Shines when you get into the *Dark Souls Parts*, where you're on foot, in a story dungeon, pushing through to a plot relevant boss, and then having a spectacle of a fight, and move on to a new big breathtaking area. It's just a shame how much sludge you have to wade through to reach those highlights.
Posted March 14, 2022.
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14 people found this review helpful
0.0 hrs on record
4 Skins, 1 is Nearly Identical to Default, the other three Don't match at all unless you put on the Hippogryph helm which you need 100 matches with grail knight to even unlock. A bunch of Weapon skins added to the emporium which you'll need shillings to unlock. And the rest is locked behind weirdly challenging challenges (Such as Riposting a Monster 3 times, then landing the killing blow without taking any damage throughout the fight). Grab the Class, Skip the cosmetics. Just not worth it at all.
Posted May 13, 2021.