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Recent reviews by Tjacu

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No one has rated this review as helpful yet
636.6 hrs on record (169.6 hrs at review time)
Now, I can't belive I've already sunk this many hours in this game, it's great, for someone that loves idlers it have everything you'd want, nice progression, diffrent ways to play, ascension style upgrades without haveing to restart the current run, this is the Spirit of idle and incremental games!
Posted May 30, 2025.
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No one has rated this review as helpful yet
157.6 hrs on record (100.3 hrs at review time)
Your Story

The game so far (at the point of this it had only been out a little bit, less than 2 weeks) is fully soloable.

The main complains I have are the times you're forced to have a NPC in your party (my build was hinderd by it)
And the fact that there is no way to toggle cantrips to be cast at all the time (something you'd do with Guidance for instance)

The gameplay was smooth, even if the stealth mechanics are broken. I had to break the AI 2 times atleast during bossfights. This is mostly due to how the game handles certain reactions and similar.

Some small improvments I'd personally like:
- Able to undo or stop the game moving your character during combat
- Seeing a difficulty rating in the text options (easy/normal/hard) based on a normal D20 roll
- Able to ungroup followers and have them stay back, or dismiss them so you can pick them up later
- Able to lean while firing your bow around the corner
- Make the player and monsters both able to do the HOLD action (aka attack first monster that get in range or similar)

Other than those I can't really think of bad things, easily one of the better ways to experience 5e and learning the ways to become better, both as a DM and as a player, I personally think that the battle maps (aka the spots where they decided you to fight some of these monsters and bosses) are amazingly made, with good spots for both melee and casters
Posted August 15, 2023.
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