13
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136
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Recent reviews by Shrxddrx

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Showing 1-10 of 13 entries
1 person found this review helpful
19.3 hrs on record
This is not a good game.

I wanted to love CS2, but I can't find it in me because this game is a shell of a legacy title and is not a worthy successor to the original.

I am blown away by how poorly optimized this game is. Even on very high end hardware, this game struggles at every turn. Crashes, lag, and any amount of a larger city will doom this game to be unplayable. Huge turn off for me, especially considering the base game looks awful right out of the box. Textures look like crap, surfaces are ugly and unrealistic; and DLSS looks horrible, adding a cherry on top to the whole playmobile lookalike citybuilder we have today. Not to mention, the UI is laughable and super cluttery, but I digress.

Maybe you can ignore that, but the kicker is that different parts of the "simulation" seem to be fake. Logistics, traffic, supply, and population seem to operate autonomously from one another. Goods don't get imported or exported the way they should for business and people don't travel like they have jobs, even though they technically do. Speaking of traffic, it's extremely bugged. AI completely ignores logical routes, vehicles clip, and city service vehicles struggle to go where they are needed if they don't just disappear instantly.

The community is pretty cool, but I think it's pathetic that you let your players add content just so the game can be playable, not like Paradox would listen anyways. Firing the original development team and hiring a mobile game company to fix a massive game that's been broken for years seems like a genius business decision if you were trying to disappoint your playerbase even more, not that any of us thought that was possible. But who cares? Cities Skylines 2 was doomed from the start. Just release another DLC to recoup any lost investments from your oh so desperate fans and call it lights out.

This game is a rushed, half baked, incomplete pile of rubbish that should have never been put in front of paying customers the way it was. If Citystate Metropolis turns out to be anything slighty better than mediocre, this game will be in some serious trouble.
Posted January 5. Last edited January 5.
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No one has rated this review as helpful yet
1 person found this review funny
1,274.4 hrs on record (1,214.2 hrs at review time)
dank man build city and its a heckin good time
Posted November 9, 2019.
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58 people found this review helpful
8 people found this review funny
180.3 hrs on record (93.7 hrs at review time)
Quick Checklist:

==[ ❤ Audience: ]===
☐ Kids
☐ Everyone
☑ Casual players
☑ Pro players

===[ ☼ Graphics: ]===
☐ Potato
☐ Really bad
☐ Bad
☐ OK
☐ Good
☑ Beautiful
☐ Masterpiece

===[ $ Price/quality: ]===
☑ Full price
☑ Wait for sale
☐ Average
☐ Refund it if you can
☐ Don't do it

===[ ☣ Requirments: ]===
☐ 90' PC
☑ Medium
☑ Fast
☑ High end
☑ NASA computer

===[ ☼ Difficulty: ]===
☐ Easy
☑ Medium
☐ Easy to learn / Hard to master
☐ Hard (first few hours)
☐ Veteran Mode from Call of Duty

===[ ۞ Game time/length ]===
☐ Really short ( 0 - 2 hours)
☐ Short ( 2 - 8 hours)
☐ Few hours ( 8 - 12 hours)
☐ Long ( 12+ hours)
☑ Endless

===[ § Bugs ]===
☐ Game itself is one big BUG
☐ Bugs destroying the game
☐ Lot of bugs
☐ A Few
☑ Hardly Any
☐ None

===[ ✦ Others: ]===
Multiplayer: Yes - Main game
Singleplayer: Yes - Practice only
Posted February 17, 2018. Last edited March 12, 2018.
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3 people found this review helpful
167.2 hrs on record (113.8 hrs at review time)
Early Access Review
Two objects exert a force of attraction on one another known as "gravity." Sir Isaac Newton quantified the gravity between two objects when he formulated his three laws of motion. The force tugging between two bodies depends on how massive each one is and how far apart the two lie. Even as the center of the Earth is pulling you toward it (keeping you firmly lodged on the ground), your center of mass is pulling back at the Earth. But the more massive body barely feels the tug from you, while with your much smaller mass you find yourself firmly rooted thanks to that same force. Yet Newton's laws assume that gravity is an innate force of an object that can act over a distance.

Albert Einstein, in his theory of special relativity, determined that the laws of physics are the same for all non-accelerating observers, and he showed that the speed of light within a vacuum is the same no matter the speed at which an observer travels. As a result, he found that space and time were interwoven into a single continuum known as space-time. Events that occur at the same time for one observer could occur at different times for another.

As he worked out the equations for his general theory of relativity, Einstein realized that massive objects caused a distortion in space-time. Imagine setting a large body in the center of a trampoline. The body would press down into the fabric, causing it to dimple. A marble rolled around the edge would spiral inward toward the body, pulled in much the same way that the gravity of a planet pulls at rocks in space.
Posted February 16, 2018.
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5 people found this review helpful
8.4 hrs on record (7.9 hrs at review time)
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Posted January 8, 2018.
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