24
Products
reviewed
397
Products
in account

Recent reviews by Disander

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Showing 1-10 of 24 entries
3 people found this review helpful
6.4 hrs on record
R u sure this is a demo?
It has more Quality of Life features than 90% of crafting survival games out there.
Feels very polished and fun to play.
Now just cook some content and take my money.
Posted February 21.
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7 people found this review helpful
131.0 hrs on record
8/10 skyrim-like RPG with smaller world, better gameplay and narrative

It feels like the Witcher 1 or 2 equivalent, hopefully with a bit more money and time those devs might pull off the next masterpiece level RPG.

Personally, I'd prefer this game to be 3 times shorter/smaller but with better attention to detail and reactivity of the world. Nearly all character don't talk to you after you complete their quest - for example if you become stonewarden, no one will ever acknowledge this fact, not even their leader. (and this applies literally to every single quest and NPC in the game).

Also, a lot of quests (especially towards second half of the game) are go to X and kill or talk to Y, and get item Z) - however there are some nice exceptions and majority of the quests have great narrative even if the objective are quite simple.

Also, balance is atrocious, majority of skills are stat-boosts, and it is super easy to become OP (my mage with 800% magic damage, 100% crit chance, and 350% crit damage - literally one shot everything in act 3). There are tons of items, but majority of them have stupid/useless effects. 0 puzzles in dungeons. UI/UX problems, etc, etc.
Posted January 31. Last edited February 1.
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10 people found this review helpful
4 people found this review funny
0.0 hrs on record
Hey narrative team, in this piece of work, you have failed.

This is simply a lore dump that is missing any structure. There is no player motivation to participate in this story, you're basically a tourist that stumbled upon a museum.

> Go underwater (why? cuz we hit your face with a fish).
> Talk to Squidward -> retrieve stolen flute -> play flute
> Find 2 more Squidwards so they can play organ to wake up another Squidward
> Kill boss Squidward
> Decide the fate of Sarras (why? cuz you can)

While the lore is interesting, devs completely failed at storytelling part. Also characters are lackluster and ugly, you absolutely don't care about them, also since story lines are so short, you don't even have time to get attached to any character.

The only good part is it adds just a bit more areas to explore, a bit more items and side quests.

For $15 or less is decent value but there is a lot of room for improvement. 6/10
Posted January 28. Last edited January 28.
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6 people found this review helpful
0.8 hrs on record
Early Access Review
terrible enemy design (super easy, unappealing, looks like AI slop)
atrocious gunplay (you don't feel impact of bullets, if you remove numbers, it would feel even worse)
on videos looked fun, in reality it is not
If you have played a ton of rogue-likes/lites before, this doesn't offer anything fresh or interesting
Posted January 5.
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3 people found this review helpful
155.1 hrs on record (94.5 hrs at review time)
This game is a joke. Even though it offers a fresh and incredible experience in the extraction genre, two things completely undermine it: the third-person view and the player-spawn system (the feature that loads people mid-raid).

About 90% of your deaths come from just two factors, even if **you’re very good at fair PvP fights:**