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Recent reviews by Draugr

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7 people found this review helpful
1 person found this review funny
3.8 hrs on record
The console puzzles were a lot of fun and should have been what the game was really focused on. Adding in more of those with progressively harder difficulty would have been a lot of fun. I could have really gotten behind a game that had more focus on this.

Unfortunately it felt like I was enduring the rest of the game in order to get to these fun small bits. The game wasn't very cohesive - I couldn't get a handle on what it was actually trying to be.

Level design is bizarre and disjointed. Beginning started off well, but then you start running into massive empty hallways, cooridors that serve no purpose, gargantuan, cavernous rooms, etc. The *very* beginning of the game felt like what I'd expect an actual space station with this kind of aesthetic to feel like, but shortly after that things just stopped making sense. I could never actually get myself immersed in the game and story - I was constantly reminded, and not in a good way, that I was playing game.

Voice acting and writing is cringe-worthy in multiple parts. Forgiveable, if enough else had been done right.

The ending was so infuriating I would up giving up and not even completing it. I walked away feeling like I was missing nothing. It's just such a stark departure from the rest of the game with absolutely no point at all.

Even with all the things wrong with this, the ending is what ultimately resulted in me withholding my recommendation, at least at the current price level. If the ending were different- it wouldn't be a great game by any stretch of the imagination, but I could at least recommend it. Or if it were cheaper.
Posted March 2, 2018.
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3 people found this review helpful
0.6 hrs on record
Constant audio and video stuttering even with a high-end rig. Did not matter where I set any graphical settings, none had any effect. Looked around online and this seems to be a common problem.

Do not purchase this game until it is out of "beta" as I would hardly call this a legitimate release version. Problems that make a game completely unplayable for a wide swathe of players should not be present upon release - especially this far out from its release date.
Posted November 19, 2016.
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Showing 1-2 of 2 entries