DTx.CuDat
Hai Phong, Hai Phong, Viet Nam
alias "+boing" "+jump"
alias "+ding" "-attack; -attack2"
alias "+dong" "-jump"
bind "space" "+boing; +ding; +dong"


cl_crosshair_drawoutline 0;cl_crosshaircolor 1;cl_crosshairdot 0;cl_crosshairgap -1;cl_crosshairsize 5;cl_crosshairstyle 4;cl_crosshairthickness 1.15

cl_crosshair_drawoutline 0;cl_crosshaircolor 1;cl_crosshairdot 0;cl_crosshairgap -3;cl_crosshairsize 2;cl_crosshairstyle 4;cl_crosshairthickness 0

cl_crosshairalpha 255; cl_crosshaircolor 5; cl_crosshairdot 0; cl_crosshairgap -2; cl_crosshairsize 3; cl_crosshairstyle 4; cl_crosshairusealpha 1; cl_crosshairthickness 1; cl_crosshair_drawoutline 0; cl_crosshair_sniper_width 1; cl_crosshaircolor_r 0; cl_crosshaircolor_g 255; cl_crosshaircolor_b 170;

bind shift "+speed; r_cleardecals";

sv_cheats 1
bind N noclip
sv_rethrow_last_grenade 1
bind H sv_rethrow_last_grenade


alias "+boing" "+jump"
alias "+ding" "-attack; -attack2"
alias "+dong" "-jump"
bind "space" "+boing; +ding; +dong"


cl_crosshair_drawoutline 0;cl_crosshaircolor 1;cl_crosshairdot 0;cl_crosshairgap -1;cl_crosshairsize 5;cl_crosshairstyle 4;cl_crosshairthickness 1.15

cl_crosshair_drawoutline 0;cl_crosshaircolor 1;cl_crosshairdot 0;cl_crosshairgap -3;cl_crosshairsize 2;cl_crosshairstyle 4;cl_crosshairthickness 0

cl_crosshairalpha 255; cl_crosshaircolor 5; cl_crosshairdot 0; cl_crosshairgap -2; cl_crosshairsize 3; cl_crosshairstyle 4; cl_crosshairusealpha 1; cl_crosshairthickness 1; cl_crosshair_drawoutline 0; cl_crosshair_sniper_width 1; cl_crosshaircolor_r 0; cl_crosshaircolor_g 255; cl_crosshaircolor_b 170;

bind shift "+speed; r_cleardecals";

sv_cheats 1
bind N noclip
sv_rethrow_last_grenade 1
bind H sv_rethrow_last_grenade